Quote Originally Posted by Quetzacoatl View Post
fix'd for ya
cool story bro
but srsly, calling for a nerf on other people's jobs is like my calling for WHM's Cure5 to cure only 100 HP more than Cure4, at max.
you have to face that SE believes that WARs somehow gimpy defensive ability (defender) would give it reason enough to gimp it's WS' potential damage.
MNK's nerf was pretty justified imho, cause all they're missing is the ability to heal alliances and haste themselves.


But no, I do not think that nerfs are the way to go for developing an MMO with recently introduced game-content (in relative terms to FFXI)
It would probably more intelligent to add new content to give the next job-of-the-month a chance to shine with a new awesome OMFG drop.

Oh yes, and of course


BALANCE