Lower the damage of a weapon skill? Seriously? Please tell me I'm posting in a troll thread; I have to be.
Lower the damage of a weapon skill? Seriously? Please tell me I'm posting in a troll thread; I have to be.
Ok... Gimping Ukko and VS.. which you have to EARN....and WORK for.. but not gimping a ws that does retarded damage that you can get in a day. THAT makes sense. Are the DEVs making this decision the same ones who made XIV? they HAVE to be. Only thing that would make such a stupid choice make sense.
I'm Just Beathoi. Destroyer of Dream. know me. Fear me.
You do realize that Shoha isn't SAM's "best" WS right?
Stardiver will beat it when your at / near attack cap. SAM/WAR with Chaos / Min (or just Dia III), meat, zerk and stalwarts has no issue hitting that cap. Even without zerk (when it's down) SAM will be damn close. Take away the super buffs and Shoha starts to win again with the TP Bonus GKT.
As Moten has demonstrated, most of the other WS are good, they just require radically different gear sets then we're used to using.
Um, RNG or COR can take punches? No. They cannot. This is why Wildfire users don't get the short end of the stick. That's a fair trade-off.
SAM has a potential to tank using Shoha with Seigan and Utsusemi, and can hold it with proper healing and support. And you want to complain about a Gun WS? Get real, man.
Last edited by Quetzacoatl; 12-22-2011 at 02:48 AM.
Because they were too busy shunning Blade Hi and Ukko's Fury because nin and war are bandwagon Abyssea jobs and no one really cares about wildfire. It's a great ass kicking WS but no one really cares.
But if you're suggesting SE shouldn't worry about balance at the highest tier of gear you'd be wrong because if your ultimate goal isn't to wear the best gear then you have odd reasons for playing. Interesting content only lasts so long before the desire for better gear kicks in and takes over to keep you playing. SE should balance the game based on the very best gear a player can wear. Anything below that is meaningless. And while my sam isn't quite up to par in levels and I would no doubt enjoy using this WS, I have the same mindset with this WS that I do with others: They're overpowered.
Though that's not to say they should be nerfed to do crap damage. But, come on, how are you going to sit there and nerf merit WSs and empyrean WSs and let this one SAM GK WS off the hook? It's insultingly biased and it's going to kill every other DD job once more like SAM did back in the ToAU era. This isn't balance. It's SamuraiXI. The amount of favoritism this job has gotten is astounding. So like people didn't quite care that Tachi: Fudo basically made SAM #1 outside of buffed content like Aby/VW so what SE did was to go and design a new WS that ALL sams could attain that would walk all over everything else at anytime. I'll say it again, I'll be very very surprised if they ever bother nerfing this GK weapon skill. The only reason they will do it now is because all non sam DDs making a fuss over it because if they were going to do it themselves, they would have done so by now.
But I stress I'm a SAM fan and am in no way an anti SAM fanatic because of whatever. I am an anti SE bias fan, however. If you're going to work on balance then work on balance and not what can you do to make SAM the uncontested #1 DD job. Which would be fine, if they were open about it and not preaching balance about everything else.
Regular "John" Doe - Not on the Community Team
Yeah when the devs are making (balance) excuses for not making changes to classes like BST which would make them USABLE in mainline content such as voidwatch - and then overpowering only 1 of the merit WS (while making sword WS essentially useless, despite the fact most sword users have crappy WS to choose from)... yeah.
http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |