So if the argument is that WAR is outstrips other DD's and hinders there ability to take part in content, what happens to it when it is no longer the top DD? Unless they change this too, the test server is proving that SAM really is replacing WAR. So is it fair to people who play WAR that they are now being misplaced?
I believe I did say a few posts ago that to nerf WAR without nerfing SAM is incredibly counter productive. A single job nerf is a bad/lazy idea. As long as content is still zergable its not going to matter.
You and I have been at this for a while...if you can't see the point by now that nerfing one job in the name of balance is a bad idea then you're just never going to get it. The theme that has resonated in all of your posts has always been that WAR strips other jobs of usefulness. By that logic if you knock WAR down, in this case more than quite a few pegs, it too will be bypassed in favor of more powerful jobs.
Also, this goes beyond my SAM and WAR comparison...you dodged the question of is it fair to displace WAR in favor of something else--whatever it is.
Last edited by Originalkord; 12-24-2011 at 12:52 PM.
I'm aware. And now that you've solidified the answer, how can you be in support of a single job nerf when its going to force players out of content? That's the crime here according to you isnt it? Other jobs are not able to participate in content because WARs are just the detriment to the entire system.
I just don't see how you can expect a nerf to one job to be a good thing when it still doesn't solve your perceived problem. Its two opposing ideas.
I'm not suggesting that everyone be capable under optimal conditions of pumping out the exact same numbers. I'm suggesting that everything be viable. The playerbase obviously doesn't support that because there is always someone who wants to be better at everything, not just something.
The bottom line is that the WS is broken and that is why it's being nerfed. The job itself doesn't lose anything unique to it other than being the only job with a broken WS. Regardless, I'd be willing to bet you $10,000 that you can't come up with 8 things that are unique, that would separate one job from the next and that also would be useful in a majority of situations.
I don't have a problem with a WAR being top DD. I do have a problem with WAR being top DD because of a broken WS. Again, warriors with little to no skill and lackluster gear should not be able to keep up with or surpass other DD with top notch skills and gear. I'm not sure why anyone would argue to make that case.There is nothing wrong with WAR being the top DD.
Sorry for repeating myself? Doesn't seem to sink in for people.
Was more to poke fun at the previous assertion that gear should not be a recognition factor, but was then contradicted.
Sorry, found it amusing
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