I just did some testing of Ukko's Fury pre and post nerf.
Pre~100% | Pre 300%
Min 831 | Min 1663
Max 3277 | Max 3306
Avg 1973.3 | Avg 2789.2
Post~100% | Post 300%
Min 1374 | Min 1670
Max 2687 | Max 3223
Avg 1780.2 | Avg 2356
~9.8% dmg drop at ~100% TP
~15.5% dmg drop at 300% TP
This test was done on Lesser Colibri, wearing full Empyrean+2, Goading Belt, Heed Ring, Rajas Ring, lvl90 Ukonvasara, Pole Grip, Atheling Mantle, Brutal Earring, Ravager's Earring, Ravager's Orb, Agasaya's Collar. No /ja were used.
Dam this nerf, now other jobs will be able to take part in events, not just mnks and wars!
?sigh you were right.
I feel like some one is really sad in their pants about something, and never learned how to properly express themselves. It's ok, babies scream nonsense because they don't know the words too.
On a related note: I doubt this nerf will be as bad as people are making it out to be. However, I don't think they should be nerfing anything when they still haven't given most jobs any of the boosts and or tweaks that they have been promising for like a year now. Nerfing for balance = fail.
tandava crackows + chocobo jig + animated flourish = prouesse ring
You seem to be bitching more than all the WARs in here combined. Also, the degree of the nerf doesn't matter at all for what people are complaining about. Even if they only lowered the critical hit rate by 5% it would still be a reason to complain, because it's not what people paid time and money for. They paid for the weapon we have right now, not a worse version of it. What if someone had to decide between which empyrean weapon to take to 95, and while other weapons weren't as good they would have preferred them. However, in the end they were swayed to go with Ukonvasara, because it was just good enough to overshadow the importance other weapon. Now SE go and nerf it, and whoever spent 200M gil on it basically just got an anal probe. Whether they lower the critical hit rate by 5% or 30%, it doesn't matter. That person got screwed for their decision, even though it was made completely rationally and to the best of their knowledge.
Selective reading much? I said like three times that it's the timing that bothers people, not the nerfing itself. If they realized it was a mistake (which should have taken them 10 weapon skills to figure out) and nerfed it, it would have been understandable. Leaving it like this for over a year, making people invest months and hundred millions of gil in this weapon, not a weaker version of the weapon, and then nerfing it - dick move. That's the difference. I'm not saying they're doing it deliberately to piss people off, but by doing this they clearly show no respect for people who invested major parts of their free time this last year into this achievement.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I agree they delayed longer than they should have, but this is not a reason to never nerf it, ever. My heart bleeds for those intrepid unfortunates who braved the monumental task of killing Glavoid a bunch of times, but there it is. If you agree that Ukko's is too powerful (if indeed you agree with this, which you should, because it is), when could we have scheduled the nerf to come down so that it wouldn't be so offensive to your delicate sensibilities?
The best weapon in the game has been nerfed to....still be the best weapon in the game.
Last edited by scaevola; 12-23-2011 at 12:00 AM.
tandava crackows + chocobo jig + animated flourish = prouesse ring
Also, serious megalolz at people wringing their hands over OMG ALL MY HARD WORK after a year of sounding the drum about how anybody can get an 85 empyrean in less than a week.
tandava crackows + chocobo jig + animated flourish = prouesse ring
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |