They already did that too. The level cap taru made a joke of war and Ukos.If that's such a concern, future mobs can be designed with high amounts of critical hit defense or other forms of damage mitigation.
Looks like it's time for everyone to level SAM again, along with a TP bonus weapon. We know how this will end, every job will be gimped to hell and SAM will bet every boost they can think of. I couldn't help but laugh when I read this.
you people need some grief counseling
sheesh
tandava crackows + chocobo jig + animated flourish = prouesse ring
Really I think think this is more the fact that they are enchancing DA and crit attack bonus. Thus they didn't want war to have those along with the crit attack bonus on blood rage and huge crit hit rate on ukko's fury.
But this just sounds stupid why bother enchancing one part if you are just going to nerf another and end up back where you started.
Last time i will say about Mr.T's politics. "He's lazy and choose easiest way to adjust thing and make thing" To make other job balance with WAR and MNK power is a lot of work, then he choose the easiest ways nerf it. If you still not familar with this nerf please make familar with it. it's will happen again and again in future. =D
WAR players like Ukko's the way it is. This makes playing the job enjoyable to them. Linkshells like having Ukon WAR's around because when push come's to shove they are reliable for the damage output. Ukko give's WAR's a chance to solo with the "you or me is going down" mentality. Since SE still hasn't given us a some kind of extra way to negate damage on our own "defender alone doesn't cut it" Losing that big damage sucks.
lollerWAR players like Ukko's the way it is.
I'm sure they do!
tandava crackows + chocobo jig + animated flourish = prouesse ring
"We will certainly preserve the warrior's physical prowess,We will certainly preserve the warrior's physical prowess,We will certainly preserve the warrior's physical prowess,We will certainly preserve the warrior's physical prowess,We will certainly preserve the warrior's physical prowess,We will certainly preserve the warrior's physical prowess."Vision
Damage dealers who use their brawn to continuously pummel foes with a barrage of physical damage, but also use their brains to adapt to the situation at hand.
We will certainly preserve the warrior's physical prowess, which makes it such an imposing damage dealer, but we also want to make it a more flexible attacker. We hope to accomplish through such means as adding abilities that modify weapon properties, making for more enemy-overpowering carnage.
You know, I had this whole bitchfest typed up but I just deleted it. I just realized that at this point this just isn't very surprising. After slapping relic/mythic owners across the face with empyreans, they are prone to slap anyone. What will be surprising to me is nerfing SAM. Only then will I look at this stuff as being done for the good of game balance and NOT in the name of putting SAM/ back at the top. I mean it can be at the top for all I care. Just not so far up that you're stupid for not using it.
I just expect to see adjustments and content designed that have been in place for a year to stay put when they openly preach about preserving it, and not be nerfed because they released fail content and are trying to preserve it. When VW is done with, and we move on to the next thing and assuming the next thing doesn't suck too, VW is dead forever. Sky will live for longer than VW and it's 8 years old. Baaaah whatever I'll kill what I need to quick before this nerf goes live.
Regular "John" Doe - Not on the Community Team
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