Quote Originally Posted by Naturebeckles View Post
No. Because even though I don't go out of my way to make a full haste/tp setup, I would never intentionally put all that slow + on me. EVER.
Ok, progress.
The thing is, it's obviously not ALL about haste. Since the post was first posted until this very second, I stated at the bottom:
Quote Originally Posted by Frost
Please take note however that other stats are extremely important too, and Haste just might make you "miss faster"...
The thing is this, unfortunately, this game is like any other dice and paper game ok? It's about numbers. You roll a 20 sided die and the numbers you throw up are your effectiveness in a group.

I state the following as an illustration, and not an insult in any way shape or form. You are rolling with a six sided dice, at one third the frequency of my thief, which happens to be rolling a solid twenty sided dice where 19/20 of the facets have "20" on them and I get to roll it three times as often.

What do I mean by that?

Roughly, comparing the gear you have versus mine:
Delay wise: I attack at an estimated 81% more times than you,
Frequency wise I'm hitting 24% more frequently than you.
Accuracy wise, versus a VT/IT mob, you'd parse in the high 60's low 70's, to my 92%+

That all said, I hit in total:
207 times in the time it takes you to hit 72 hits.

EVEN IF... I did not swap ANY gear, and I HAPPEN to weaponskill at 1/2 the potency of you, I would STILL out damage you.

Again, not picking on you.

Meanwhile:
I can cast either of my shadows 50% more frequently than you, and I can evade 22% better than you.

Now
That's not even the best case scenario.

If a monster is casting on me, I can swap into a set that mitigates 25% of all magical damage. IN terms of numbers, if I get a Blizaga IV to the face for 1200, it drops it down to to only 900 (Survivable).

When I cast a spell I put on enough evasion to drop the monsters effective accuracy to 20%, +/- 10% depending on the monster's level; ensuring I get the spell off. Mind you I do that while shaving an entire 25% of the actual cast time off the spell.

When I so wish, I can weaponskill in gear that if I were just to change 2 pieces and 2 pieces only I can guarantee a minimum of 15% damage to my weaponskill. if I swap the rest I can add 300% more Str than you're adding, 200% more Dex than you're adding, and for shits and giggles, a splash of Chr, Acc, Att, Triple attack, etc...

Using even basic gear-swaps maximizes your output when called for.

By my roughest of roughest of rough math, I could say I out-damage you on the order of 5:1, all the while keeping myself safe, my party safe, and making sure the mob dies quickly.

I am not an elitist. Anyone who knows me can attest to that. But people should expect better of themselves. Wouldn't you like to up your effectiveness 500% with minimal effort? Or maybe even just 100%? Wouldn't you be pissed if someone you worked with only did 20% of what you did and you get paid the same?