
Originally Posted by
wish12oz
When you use any JA or WS, theres 1-2 second delay that interrupts attack rounds where you cant do anything but use another ja/cast a spell.
So like, if you use a 5 hit and take 10 seconds to get 100 tp, it takes you 12 seconds to get 100tp and ws and then start to get tp again. So the round is 12 seconds, not 10, and that inherently lowers the effectiveness of haste. And while this arguement is true, its also very stupid and not worth considering at all, unless you have capped haste.
I think thats what we're talking about anyway, I'm kind of out of it today, I think I might be sick, so I'm hoping this is even understandable honestly lol.