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  1. #1
    Player Babekeke's Avatar
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    Mar 2011
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    Windurst
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    2,273
    Quote Originally Posted by Byrth View Post
    It is the total delay reduction cap, so it includes Dual Wield, Martial Arts, and gear with -Delay % on it.
    So if I have this right, according to the OP:
    52.5% - 111 ---------- Gear + Haste + Victory March
    +DW3 from nin sub = 77.5%
    +Suppanomimi or Raider's Boomerang or other DW+3%+ gear = attack speed cap and no need for a 2nd march or haste samba?

    That's quite interesting if it's the case, and useful to know when I play brd if I'm just with a thf, nin, dnc, mnk party.
    (0)

  2. #2
    Player hiko's Avatar
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    Mar 2011
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    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Babekeke View Post
    So if I have this right, according to the OP:


    +DW3 from nin sub = 77.5%
    +Suppanomimi or Raider's Boomerang or other DW+3%+ gear = attack speed cap and no need for a 2nd march or haste samba?

    That's quite interesting if it's the case, and useful to know when I play brd if I'm just with a thf, nin, dnc, mnk party.
    no because haste and dual wield are not aditive but multiplicative
    (0)

  3. #3
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by hiko View Post
    no because haste and dual wield are not aditive but multiplicative
    This. DW3 is 25% Dual Wield. The Calculations are as follows:

    Delay multiplier = (1 - Dual Wield) * (1 - Haste) = (1 - 25%) * (1 - 52.5%) = 0.75*0.475 = 0.35625

    This value is capped at 0.2 (which equals 80% Haste). So if you are dual wielding weapons with 400 combined delay (~6.7s between attack rounds, prior to any kind of reduction), you would have 400*0.35625 = 142.5 delay, after reduction has been applied (~2.4s between attack rounds).

    Note that only (1 - Dual Wield) * Delay is the value that is used in TP calculation, Haste doesn't matter for that at all.

    So... your base delay (weapon delay, or 480 + weapon delay in the case of hand-to-hand) is first reduced by Delay reduction gear or Dual Wield/Martial Arts. This value is used to calculate TP gain and Samba efficiency. Then Haste is applied, and the new value is used as your attack speed (delay/60 = time in seconds between attacks).
    (1)
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