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  1. #1
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    Character
    Arcon
    World
    Leviathan
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    PLD Lv 99
    Quote Originally Posted by Tagrineth View Post
    Well, that's interesting. I remember sites and people claiming otherwise back in the day.
    To my knowledge, all WS scale fTP continuously.
    (0)
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  2. #2
    Player
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    Mar 2011
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    Windurst
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    Stop getting ruby lights gaiz, we'll never get TE like that
    (3)

  3. #3
    Player Zumi's Avatar
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    Mar 2011
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    It's always the bad slow exp parties where the leader keeps complaining about ruby lights.

    When well people realize that ruby lights don't really matter and in fact increase your exp.
    (0)

  4. #4
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
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    Asura
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    WAR Lv 95
    I don't know what this animation delay you guys are talking about is, I've gear swapped out of it before and had 100% TP before Ukko's Fury was finished taking forever.
    (0)

  5. #5
    Player wish12oz's Avatar
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    Quote Originally Posted by Leonlionheart View Post
    I don't know what this animation delay you guys are talking about is, I've gear swapped out of it before and had 100% TP before Ukko's Fury was finished taking forever.
    When you use any JA or WS, theres 1-2 second delay that interrupts attack rounds where you cant do anything but use another ja/cast a spell.

    So like, if you use a 5 hit and take 10 seconds to get 100 tp, it takes you 12 seconds to get 100tp and ws and then start to get tp again. So the round is 12 seconds, not 10, and that inherently lowers the effectiveness of haste. And while this arguement is true, its also very stupid and not worth considering at all, unless you have capped haste.

    I think thats what we're talking about anyway, I'm kind of out of it today, I think I might be sick, so I'm hoping this is even understandable honestly lol.
    (0)

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  6. #6
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by wish12oz View Post
    When you use any JA or WS, theres 1-2 second delay that interrupts attack rounds where you cant do anything but use another ja/cast a spell.

    So like, if you use a 5 hit and take 10 seconds to get 100 tp, it takes you 12 seconds to get 100tp and ws and then start to get tp again. So the round is 12 seconds, not 10, and that inherently lowers the effectiveness of haste. And while this arguement is true, its also very stupid and not worth considering at all, unless you have capped haste.

    I think thats what we're talking about anyway, I'm kind of out of it today, I think I might be sick, so I'm hoping this is even understandable honestly lol.
    That's correct. Action delay can be minimized to a degree, since initial actions take 120 delay (slightly over 2s), and all subsequent actions that you "Chain" onto the first action take 60 delay (~1s). But at very low weapon delay numbers, action delay will marginally decrease the value of haste the more you WS/JA.
    (4)

  7. #7
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by Greatguardian View Post
    That's correct. Action delay can be minimized to a degree, since initial actions take 120 delay (slightly over 2s), and all subsequent actions that you "Chain" onto the first action take 60 delay (~1s). But at very low weapon delay numbers, action delay will marginally decrease the value of haste the more you WS/JA.
    This is what I'm seeing then since I usually warrior's charge or meditate after Ukko's
    (0)

  8. #8
    Player Tagrineth's Avatar
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    Apr 2011
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    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    haste does take a while to proc
    (3)

  9. #9
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    That delay is constant regardless of what gear you have on, so in that narrow time frame all setups are equal--but after that first hit with haste gear back on, each hit until you swap and WS is reduced. So you can't just summarily dismiss it like that. It DOES increase your DoT ratio on a more progressive scale for each % added in comparison.
    (0)
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  10. #10
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Asura
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    WAR Lv 95
    Quote Originally Posted by RAIST View Post
    That delay is constant regardless of what gear you have on, so in that narrow time frame all setups are equal--but after that first hit with haste gear back on, each hit until you swap and WS is reduced. So you can't just summarily dismiss it like that. It DOES increase your DoT ratio on a more progressive scale for each % added in comparison.
    Well I'll parse anyone who disagrees that you should have separate TP (stacked with maximum haste) and WS sets.

    I use a Blitz Ring.
    (0)

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