All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
ITT, people min/maxing in abyssea. Just brew it.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Aren't you tired of throwing random and false claims on the forums. Seriously, you mad™. Min maxing in abyssea is really for losers. I can't think of a single normal mob that can survive 1 full Weapon skill which means any WS macro is useless. I'd say 99% of the time you save TP so as not to trigger "ruby" which as a consequence makes haste half as useful as what it should be, since haste no longer affects WS frequency like it should be. The "only" (though still great) benefit of haste is melee-dot-over-time and the lolz about killing a mobs 0.1 faster. Nevermind cleaves and brews where you gear is 100% useless. I forgot to add that 99% of the NMs you do are either done
* Turning your back until yellow is proced,
* Using gimp weapons to trigger red,
* Brewed in pack of 10 for reward/effort efficiency.
To make you rage a little more think about this : If a group A and group B try to build say FULL AF3+2 plus an empyrean, the fastest to get it will be the group that has the most movement speed. Mazurka > march. Discuss.
God I'm glad abyssea is over. Maybe we can use our macros now.
Last edited by MarkovChain; 06-05-2011 at 09:44 PM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
So what was the point of min-maxing in Salvage again? As soon as you can clear it consistently (not hard), it is useless. Gear is 100% useless on cleaves? Yeah, cause Charged Whisker oneshots without gear...
Whatever you like to think, min-maxing still helps a great deal and saves a lot of time. FFXI as a game has never been remotely challenging enough to REQUIRE min-maxing... nostalgia goggles again.
That's funny, I would've thought the group that used March on fights and Mazurka in-between would do better.To make you rage a little more think about this : If a group A and group B try to build say FULL AF3+2 plus an empyrean, the fastest to get it will be the group that has the most movement speed. Mazurka > march. Discuss.
This is Sakurawr, not Raen D:
I hate to be pedantic (ok so I don't), but learn what D.O.T stands for!
So using this formula, can a 2H user (aside from drk during last resort) reach the 80%?Originally Posted by Arcon
(1-[10% Hasso + 3% Sword Grip])*(1 - 76.5 haste) = 0.20445
OK, it's close, but not quite there. Bolter's roll would need to be added with anything but a 9 (unlucky roll) for 2%+.
I don't see any other weapon delay gear on wiki, but there is probably some that isn't linked to the delay page. Not sure if SAM gets any bonus to hasso for extra weapon delay-, but I'm mainly interested for my WAR anyway.
Last edited by Babekeke; 06-06-2011 at 01:46 AM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |