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  1. #1
    Player Mirage's Avatar
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    Mar 2011
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    I don't expect everyone i play with to have the best gear. I only expect them not to have stupid gear. WSing in turbo turban is stupid gear. TPing in hecatomb is stupid gear.

    Using perle gear isn't stupid, even if it isn't optimal, so I have no real problems with people using that. Unless of course you have something better. Oh yeah, and if you're also mixing and matching your perle gear with other pieces, breaking the set bonus and ending up with a lower total haste than full perle. Saw that a few days ago, it made me sad.
    (2)
    Last edited by Mirage; 05-13-2011 at 02:35 AM.

  2. #2
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I wouldn't say this needs to be sticked, but at least the thread should be cleaned up alot.

    Like from post 2 and beyond. Up until people got back on topic, which was, what, page 33 or so?
    (1)

  3. #3
    Player Alukat's Avatar
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    Mar 2011
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    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    quote of the op:
    "% DA Haste
    00% - 0 - 0
    05% - 5 - 5
    10% - 10 - 11
    15% - 15 - 18
    20% - 20 - 25
    25% - 25 - 33
    30% - 30 - 43
    35% - 35 - 54
    40% - 40 - 67
    45% - 45 - 82
    50% - 50 - 100
    55% - 55 - 122
    60% - 60 - 150
    65% - 65 - 186
    70% - 70 - 233
    75% - 75 - 300
    80% - 80 - 400"

    thx for this chart
    20% haste (+25)+ 7% DA (+8)= 21-22% (assuming at one u get +27) haste + 5% DA (+6)= 25% haste (+33)

    now adding haste spell

    35% haste (+54) + 7% DA (+10) = +64
    37% haste (assuming +57) + 5% DA (+7) = +64
    40% haste = +67

    conclusion:

    at lower haste level u can rep some haste for DA, 20% haste + 8%+ DA and 22% haste + 6%+ DA will outdo 25% haste.
    gonna hope SE will give more DA & TA gear to us in the future ^^
    (0)

  4. #4
    Player wish12oz's Avatar
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    Mar 2011
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    Quote Originally Posted by Alukat View Post
    at lower haste level u can rep some haste for DA, 20% haste + 8%+ DA and 22% haste + 6%+ DA will outdo 25% haste.
    gonna hope SE will give more DA & TA gear to us in the future ^^
    The chart actually says if you go from 20% haste to 25% haste you gain 8.33% damage.
    +8% DA is only an 8% damage increase if you have 0% DA to begin with, since DA has diminishing returns the more of it you have. And even if you had 0% DA to begin with, 8.33% is bigger then 8%.


    Haste value-----------Increase in attack rounds
    20%------------------- 25.00%
    25%------------------- 33.33%

    33.33-25=8.33
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  5. #5
    Player Alukat's Avatar
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    Mar 2011
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    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99
    Quote Originally Posted by wish12oz View Post
    The chart actually says if you go from 20% haste to 25% haste you gain 8.33% damage.
    +8% DA is only an 8% damage increase if you have 0% DA to begin with, since DA has diminishing returns the more of it you have. And even if you had 0% DA to begin with, 8.33% is bigger then 8%.


    Haste value-----------Increase in attack rounds
    20%------------------- 25.00%
    25%------------------- 33.33%

    33.33-25=8.33
    based on 100 hits
    20% haste will give u 25% increase in rounds (that are basically 25 more hits), combining with 8% DA u'll get +8 hits from the first 100 delays + 2 additional hits of the 25 additional haste hits.
    and 25 + 8 + 2 = 35. and 35 > 33,33

    Edit: u just forgot to calculate the DA for the additional haste hits.
    (0)
    Last edited by Alukat; 06-08-2011 at 03:56 AM.

  6. #6
    Player RAIST's Avatar
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    Mar 2011
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    Bastok
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    have to also remember that DA is still dealing with some randomness--it's not a flat pattern that x% DA gives you an extra attack every Y number of attacks to increase your attacks per minute. On the other hand, Haste is a constant increase in your attacks per minute.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  7. #7
    Player Laraul's Avatar
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    Mar 2011
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    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    Instead of explain it like the OP which is just a concept, I shall use actual equations to explain how haste works.

    Where...
    • X=BASE DELAY
    • Y=RESULTING DELAY
    • N=HASTE MODIFIER

    Y = X - X * (N/100)

    We know that according to the OP that 33 is the delay reduction, and we know that haste is 25% or 25/100.
    X * (25 / 100) = 33

    So now we have...
    Y = X - 33

    Well X must be 132. And you get...
    Y = 132 - 33

    or
    Y = 99
    So Y = 99 when N = 25 and X = 132.

    I'd like to know how the op got the numbers used for haste of 30% - 80% The math didn't work unless you keep Y constant possibly. So the OP is saying that haste does nothing?

    NOTE:
    Your base delay (with nothing equipped) is 240. Some weapon gear has a delay less than 240.
    (0)
    Last edited by Laraul; 06-08-2011 at 09:36 PM.

  8. #8
    Player hiko's Avatar
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    Mar 2011
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    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    I think you didn't read the OP and just the quote, or you just didnt understand anything.

    read the OP again, if you still think what you just wrote then go back to school.
    (0)

  9. #9
    Player RAIST's Avatar
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    Bastok
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    The math can get a bit screwy b/c you are dealing with floored values and number of swings in a set time frame. If you run the numbers on just # swings per minute you can be dropping swings because you can't swing .15 times lol. But if you expand it out longer, you can see how it takes off at a more consistent rate.

    The big point to remember about haste is that it is a flat increase to your attack speed, and thus your TP gain. DA works on a different mechanic that is not as consistent in both your attack speed and TP gain.

    Edit:
    210 delay =3.5 seconds a swing (210/60), 100 swings takes 350 seconds.
    10% haste drops delay 21 points to 189 for 3.15 seconds a swing (189/60).
    So, in 350 seconds with 10% haste with same base delay, you will swing 111 times (350/3.15=111.111...) for an 11.111...% increase in attack rounds.
    (0)
    Last edited by RAIST; 06-05-2011 at 04:16 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  10. #10
    Player Leonlionheart's Avatar
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    Mar 2011
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    Jeuno
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    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    SO in terms that the average player can understand:

    Haste > all

    stop being stupid and using 24% haste with perle hands/aurore hands when you can cap it with dusk.
    (0)

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