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  1. #51
    Player Martinius's Avatar
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    Mar 2011
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    35
    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    Guard is not in any way affected by AGI. I Spose it gives a slight evasion boost, but that's about it.

    As for tanking outside abyssea, I can't think of anything I couldn't tank on mnk. A lot of us who leveled it way before abyssea made our bones tanking in salvage, which is why most of us carry a couple tp sets, ws specific ws sets, MDT sets and so forth. If you can't tank outside of abyssea on mnk, you're either an idiot, a pussy, or your mages suck.
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  2. #52
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    Quote Originally Posted by Captain View Post
    Oh dear, it looks like you didn't understand the point of my post, you have even proved this to me by highlighting only the part you wanted to make a stupid and ignorant response to.

    This is about the future, OUTSIDE OF ABYSSEA WITHOUT GNARLED HORN AND RAZED RUIN FOR HIGH COUNTER RATE LOL1, see that second paragraph? please respond to it, please tell me about the days when mnk was always chosen to tank JoL or even something as pathetic as Byakko at lvl 75 without atmas. The game hasn't changed as much as you think it has mate, you go into abyssea without using any of the atmas or infact without using gnarled horn and razed ruin and see just how well your mnk can tank then, THAT IS AN EXAMPLE OF WHAT THE GAME WILL BE ABOUT OUTSIDE OF ABYSSEA. For the record I do have mnk lvled, it's my main job I'm just not a baby like you are who bites at anyone who talks about mnk. yes talks about mnk not in any particular way just talking about it in general.
    oh dear, someone who doesn't know how to write. You talk about the future... then in just the 2nd sentence you write about the days of level 75. Work on your flow of thought. You want to talk about tanking without atmas outside of abyssea... I DO THAT. So do other monks. You seem to think for some reason that in the future there are going to be these impossible to tank mobs on mnk, that you HAVE to have a PLD... i say to you, that unless you're a developer for SE you're full of crap. I think the situation more likely is that you suck on mnk and are whining about mnk tanking because you do so poorly at it. Lastly, no i don't bite at anyone who talks about mnk, only gimps and idiots who talk about mnk as if they know how to play it when in actuality they should go play another job that's almost impossible to mess up... like brd (though i've seen some dumb bards before).
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  3. #53
    Player Segasaturn's Avatar
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    Mar 2011
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    Character
    Segasaturn
    World
    Shiva
    Main Class
    SMN Lv 99
    Ok well........as. for mnk tanking kirin I call BS no mnk can tank kirin solo non ZERG. And there is no way A mnk can tank vtra w.o zerg or help of another tank......a lot of the problems with plds tanking. Is most plds suck...pld is a pretty hard job to play in gear gil demand to stay on top along with timing and practice at hate control...its really not fair to bring plds into this on the case that most don't play pld.... guard needs fixing for the sake of being a skill that can be leved without insane grinding for months on end. I have just shy of 240 skill on guard and ever since I got it to 215 its started to work on bigger stuff salvage. Nyzul. All sorts of stuff and I love the skill... just needs to be. More easy to skill up.
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  4. #54
    Player Martinius's Avatar
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    Mar 2011
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    35
    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    ok a couple of points:

    1) i never said anything about solo tanking. you can't change the parameters after the fact. that'd be like having a conversation about mnk/war on rani, and then saying "but mnk/war sucks on azdaja!" you'd be an idiot to solo tank something that can charm, terror and summon mobs (the rare exception being, of course, orobon boss in misareaux, but again, we're talking outside of abyssea, so the only real example is LAC in SSR, where because it spams charm you just kite him until tanks uncharm). the good tanks are the ones who balance hate with their co-tank.

    2) why would you ever not zerg kirin? that being said, with a brd, rdm and a couple whms, a mnk could solo tank it. the level correction and a MDT set makes his spells kind of weak... i'd go /nin for breathing room. only dangerous spot is astral flow since it's likely too quick to get MDT set on. even still, mages are in much more danger than a mnk would be. but long fight vs. 30-35 second fights?

    3) not @sega, but to someone earlier asking for guard to be shown in the log - guard doesn't function like parry, it functions like shield. it doesn't remove dmg being taken, it reduces down to 0 dmg, but still shown as an attack in the log.
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    Last edited by Martinius; 03-17-2011 at 05:36 AM. Reason: correcting teh spellingz.

  5. #55
    Player Captain's Avatar
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    Mar 2011
    Location
    Pirates
    Posts
    21
    Character
    Leroyj
    World
    Sylph
    Main Class
    BLM Lv 96
    Quote Originally Posted by Protey View Post
    oh dear, someone who doesn't know how to write. You talk about the future... then in just the 2nd sentence you write about the days of level 75. Work on your flow of thought. You want to talk about tanking (inside of abyssea aswell as outside, you missed, derp) without atmas outside of abyssea... I DO THAT. So do other monks. You seem to think for some reason that in the future there are going to be these impossible to tank mobs on mnk, that you HAVE to have a PLD... i say to you, that unless you're a developer for SE you're full of crap. I think the situation more likely is that you suck on mnk and are whining about mnk tanking because you do so poorly at it (lol'd) . Lastly, no i don't bite at anyone who talks about mnk, only gimps and idiots who talk about mnk as if they know how to play it when in actuality they should go play another job that's almost impossible to mess up... like brd (though i've seen some dumb bards before). and what's funny here is the fact that you think mnk takes any amount of practical skill to play. The game in general takes barely any practical skill to play in comparison to many games out there.
    looks like, u mad. I'm finished now this is going nowhere at all, it's always funny to see people who just, will NOT accept something that is quite very possible, but not only won't they accept but they have to retaliate in some babyish way like you do, oh well, back to browsing more of these silly threads.
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    Last edited by Captain; 03-17-2011 at 09:20 AM.

  6. #56
    Player Segasaturn's Avatar
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    Mar 2011
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    Character
    Segasaturn
    World
    Shiva
    Main Class
    SMN Lv 99
    Martinius Re: 1 when your talking about tanking you never mention being apart of a 2 tank system and when you say MNK can tank it's implied that A MNK is tanking the monster for the majority of the time and not passing hate so... if you ment 2 tanks probbly should have said that. the Term Solo-tanking is to define what i mean which is as above a MNK working as the the main tank and not passing hate with a co/2nd voke/ whatever term should be used. I am talking about outside of abyssea......because there are not the same thing being 90 is not gonna make everything soloable by MNK... alot of things yes.... but.. HNMs are gonna still be a threat.
    2. RE:Kirin
    1st thing is you cant zerg 2-3 Kirin pops in 1 sitting w/o lots of trouble ---

    2.2 Ive done butt loads of Kirin zergs when we were 75 and they take alli of Top geared DDs everyones gotta spend money out teh as on meds being Spicific set ups that are useless for other events in sky... now throw in that my LS is mostly made up of friends and family types who... well are not nearly that great ...and Mage support is always light.. and those that are... well.. are not motivated to be on top of the game. with these types a Zerg is a Gamble at best and a crap shoot at worst... can you see why my ls is NOT zerging him?

    2.3. you talk about how MNK could tank it right out but... Death hold would most liky 1 shot any MNK in Counterstance and nearly 1 shots me when im not in Counterstance..... maybe i just suck at MNK but ive been Fighting im at 90 and while MNK can now hurt him very well compared to old days... at 90 he still hurts like hell....and the babies are not chickens... they still have 2hours and such...

    Last but not least parrying is counted as an Evade by chat filters while guard and shield are hits like normal melee i do still hold to those 3 defensive skills have some similarities..... Shield and Guard are closer though..
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    Last edited by Segasaturn; 03-17-2011 at 10:22 PM. Reason: wall of text im sorry..

  7. #57
    Player Martinius's Avatar
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    Mar 2011
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    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    Quote Originally Posted by Segasaturn View Post
    2. RE:Kirin 1st thing is you cant zerg 2-3 Kirin pops in 1 sitting w/o lots of trouble ---2nd. Ive done butt loads of Kirin zergs when we were 75 and they take alli of Top geared DDs everyones gotta spend money out teh as on meds being Spicific set ups that are useless for other events in sky... now throw in that my LS is mostly made up of friends and family types who... well are not nearly that great ...and Mage support is always light.. and those that are... well.. are not motivated to be on top of the game.
    ok so much wall of text and a lot of it was nitpicking, so i'm just gonna let it go. that said, i'm going to go out on a limb and guess that you haven't fought kirin at 90. i've killed him w/ 6 ppl (well 7 for TH). mnk/mnk/mnk/brd/brd/smn. one brd soulvoices and does 2 marches, 2nd brd does NQ march + minuet while each brd and the smn haste a mnk. that puts mnk at 100 fists speed w/o having to 2hr. smn pops perfect defense, mob is dead quickly. just add smns for multiple kills, and have an additional brd if you're doing more than 2 (can also get madrigal then). the more ppl you add, the faster it dies... last time we did it w/ the ls, we had maybe 12 ppl, and it was dead in 22 seconds. never even got a summon off (other than astral flow, of course).

    edit: also, kirin rarely melees, most of his "swings" are tp moves with a claw or tailswipe every now and then, so don't use counterstance on him.
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    Last edited by Martinius; 03-17-2011 at 05:09 PM.

  8. #58
    Player Greatguardian's Avatar
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    Mar 2011
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    Quote Originally Posted by Martinius View Post
    ok so much wall of text and a lot of it was nitpicking, so i'm just gonna let it go. that said, i'm going to go out on a limb and guess that you haven't fought kirin at 90. i've killed him w/ 6 ppl (well 7 for TH). mnk/mnk/mnk/brd/brd/smn. one brd soulvoices and does 2 marches, 2nd brd does NQ march + minuet while each brd and the smn haste a mnk. that puts mnk at 100 fists speed w/o having to 2hr. smn pops perfect defense, mob is dead quickly. just add smns for multiple kills, and have an additional brd if you're doing more than 2 (can also get madrigal then). the more ppl you add, the faster it dies... last time we did it w/ the ls, we had maybe 12 ppl, and it was dead in 22 seconds.
    Not to nitpick, but magic Haste caps at 43.5% so you're really only hitting about 68.5% Haste per Mnk, the third March isn't doing anything for you. SV March x2 with AF3+2 hands, +2 instrument, and 600 total skill caps magic haste without requiring Haste spell. Naked SV March + haste spell will also cap magic haste. Kirin is definitely doable with 7, and it's not like you had any sort of problems with it anyways so it's no biggie. Just a note for future reference, you'll be able to use double Minuets on your second bard in the future.
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  9. #59
    Player Segasaturn's Avatar
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    Mar 2011
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    14
    Character
    Segasaturn
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Martinius View Post
    ok so much wall of text and a lot of it was nitpicking, so i'm just gonna let it go. that said, i'm going to go out on a limb and guess that you haven't fought kirin at 90. i've killed him w/ 6 ppl (well 7 for TH). mnk/mnk/mnk/brd/brd/smn. one brd soulvoices and does 2 marches, 2nd brd does NQ march + minuet while each brd and the smn haste a mnk. that puts mnk at 100 fists speed w/o having to 2hr. smn pops perfect defense, mob is dead quickly. just add smns for multiple kills, and have an additional brd if you're doing more than 2 (can also get madrigal then). the more ppl you add, the faster it dies... last time we did it w/ the ls, we had maybe 12 ppl, and it was dead in 22 seconds. never even got a summon off (other than astral flow, of course).

    edit: also, kirin rarely melees, most of his "swings" are tp moves with a claw or tailswipe every now and then, so don't use counterstance on him.
    -----------------------------------------------------------------------------------------------------------------

    I fixed my wall of text so should be easy to read...
    My biggest problem with Zerging Kirin is the wait before you can do another and my LS only has 1 bard(who happens to be the main WHM)... and only 2 MNKs are Well geared.

    i Hate how Zerging things is like playing with Cheat codes in other games... once you do it you never wanna do it any other way....and you cant possible thing outside your Zerg-mind i know its the fastes and now probbly loads more stable.. but still takes teh right set up and sometimes people wanna do it another way? dose that make them Gimp? or stupid?
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  10. #60
    Player Martinius's Avatar
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    Character
    Martinius
    World
    Shiva
    Main Class
    RDM Lv 90
    you know, it's a fair point, but the reality is, under the "normal circumstances," kirin would probably take 30-45 minutes? it's been so long since i've fought him traditionally. i mean, i remember way back in the day, you had a nin kite him around while rangers wore him down (ranger was my first 75, so that method had a certain nostalgia for me lol). but the reality was that while i stand by my point that you could straight tank kirin solo, you just need so much more support for a kite fight or a non-zerg standing fight.

    and i don't really think that zerging is cheat code. i think brewing is the cheat code (albeit a super fun and ruthlessly efficient one), or using the cliff in misereaux to avoid the razed ruin giant or amhuluk's tp moves (before the Z-axis correction), but killing something quickly with a zerg is often the most time efficient (kirin) or safest (DL, marlboro boss in d-valk) way to do it.

    as for being gimp or stupid, i wouldn't go that far. i don't know these people who are saying they want to do it the other way. just because mnk x3 (and thanks for that correction on magic haste btw^^) is very strong in a low-man method, wars, drgs, drks, sams... really any job that can do a great deal of dmg in a short burst does well on kirin.
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