Don't even pull the "If you're standing in the back, you should be on WHM" card.
If you're pulling out a weapon, you should be on Warrior, Monk, Samurai, or Corsair.
Don't even pull the "If you're standing in the back, you should be on WHM" card.
If you're pulling out a weapon, you should be on Warrior, Monk, Samurai, or Corsair.
I will have my revenge!
It's impossible to share similar views, I agree. (Even I like to melee on Rdm sometimes but I'm practical about it; no matter how much I improve my gear for it it'll be subpar but goddamn I'm not halfassing and making myself look and/or feel worse about it.)
And so I can embarrass someone with the aforementioned line.
I dunno. I just took a lot of heat on these boards, what, a week ago? Because I supposedly didn't agree with anyone at all. It really has to be one or the other. I'm getting confused.
Seriously though, we just happen to share similar viewpoints and a similar lack of shit to do in our free time.
I will have my revenge!
If you're doing anything, you shouldn't be a RDM. That is the plain truth of it.
I've just completely stopped playing RDM with other people because it's obvious that it isn't as good at anything as anyone else is in a group. You want to have a good time and solo some stuff slow because you like RDM, go for it. I still do, it's still loads of fun. But please don't tell me that anyone of you actually thinks a RDM beats a WHM, a BLM, a WAR, or a BLU at anything that those jobs do.
There is no synergy between the 3 subjobs that SE smushed together to make RDM. The class by it's very inception and statistics is capable of doing nothing that others can't do better. Your highest weapon proficiency is a B, your highest damaging magic proficiency is a C+, your spell selection is inferior across the board, you only A ranked skill is crippled in the current end game, your job traits/abilities are dwarfed by other mages, your enspell upgrade is a downgrade, and your weapon skill choices are bad. If you aren't aware of this, you haven't been paying attention.
As a job, it's defining characteristic is it's exceptional ability to take punishment, both in game and on forums. SE will not fix RDM to do anything useful, because they think it is well off and a very powerful job.
Sorry other sword users about Requiescat, apparently RDM is too powerful to get a decent multi-hit WS that doesn't have an attack penalty on it.
Last edited by ManaKing; 12-21-2011 at 03:45 PM.
I'm a RequieSCAT-MAN!
Legitimacy of RDM as a job aside, since that's a different discussion entirely. I'm always playing on RDM now, only times I change are when we're doing Abyssea and then I'm usually on WAR for procs and damage. Playing it in the hybrid fashion is amazingly fun and I've been doing it for a long time. It's also very effective, particularly in small group scenarios. I've managed to convince people who were 100% adamant that melee was a "toy" that is can be quite useful, provided the RDM in question has both the gear and the multitasking ability for it. And ultimately that's the single greatest weakness and something that nothing SE can do will fix. Players want to play jobs and class's that have singular focus's. They want simple rather straightforward design's, whack things to death, blow things up to death, play medic, or act as the unmovable brick wall. Personally just wish people would stop with all the hate and acid.
And back on topic,
Req sucks due to the -20% attack penalty on jobs that don't usually have high attack to begin with. CDC users don't even need to consider it, non-CDC BLU's and PLD's should stick with Vorpal, non-CDC RDM's are just SoL.
The attack penalty isn't the only reason that Requiescat sucks to be honest, but it is a major reason.
i still feel like if it was gone we could at least work with req though. i don't need nor want it to beat cdc, but if it can beat death blossom at least, it'll be a step in the right direction (for rdm anyway)
of course i feel like it SHOULD beat vorpal blade to, so jobs other than rdm would have a use for it and then rdm would finally have a native ws better than vorpal blade..
You know sitting back and letting ppl put their foot in the mouth is so much fun. Support healing is still healing. And even a Cure IV is better than letting a DD go down on the front line with a lame excuse that RDM is or isn't any good at doing it. A Cure IV can be more than enough to keep a guy up til the WHM can get to them.
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