Rdm healing is fine on old content if properly geared for it and not swinging away with an incorrect subjob.
You know, like something people killed at 75.
I wonder where you'd find a mob like that.
Rdm healing is fine on old content if properly geared for it and not swinging away with an incorrect subjob.
You know, like something people killed at 75.
I wonder where you'd find a mob like that.
Sub has absolutely ZERO to do with cure potency. RDM/WAR heals for the same as RDM/WHM and RDM/BRD.
It's just
Cure IV
Cure IV
Cure IV
We don't have anything else. And if your using a RDM as a main healer then you've already failed.
Plus that entire line of arguments is a trap designed to prevent a RDM from ~ever~ meleeing. It places blame for any and all problems on a single job and ignores all other circumstances. If a particular melee decides they don't want the RDM to ever melee, all they need to do is suicide themselves and then blame the RDM. Any DD worth their weapon can pull hate whenever they want and keep that hate by simply smashing every offensive ability they have. They can also refuse to use any defensive / damage reduction abilities / gear and see how long their healers cure capacity lasts.
Which goes on to a very important factor that all the brain dead idiots are forgetting. Healing isn't just measured in the size of the cure but in the amount of HP per second you can restore. Cure IV + Cure III isn't very much HPPS, Cure V + IV / VI (*shudder*) is much higher and Fruit + Embrace + Cure IV is on par with V + IV spam.
So the day the DD's blame the BLU for not curing them is the day I'll accept the "it's always the RDM's fault" argument.
-=Edit=-
Grammar
Last edited by saevel; 12-21-2011 at 10:54 AM.
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