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  1. #1
    Player Rie's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    137
    Character
    Rienea
    World
    Bahamut
    Main Class
    RDM Lv 99

    Port Jeuno congestion...

    Currently unable to login because I crashed in Port Jeuno and it's too congested to be able to log back in. Had 750 people just before I crashed.



    Move back to your hometowns already guys!

    inb4 "you move!"

    I was trying to, when I crashed!
    (1)
    (* ' - ') Catastrophe ALL the things! ( ' - ' *)

  2. #2
    Player Daleterrence's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    54
    Character
    Daleterrence
    World
    Asura
    Main Class
    MNK Lv 99
    Most (if not all) worlds are a mess in Port Jeuno at the moment.

    Either SE need to work out something fastish, or it'll be impossible to get into Port Jeuno to AFK there. XD
    (0)
    Sup Forum?

  3. #3
    Player Kraggy's Avatar
    Join Date
    Mar 2011
    Posts
    401
    Character
    Kerinofsiren
    World
    Cerberus
    Main Class
    WHM Lv 1
    Thank God I didn't Instant Warp after logging in last night.
    (0)

  4. #4
    Player Afin's Avatar
    Join Date
    Aug 2011
    Posts
    134
    Character
    Afin
    World
    Bahamut
    Main Class
    BLU Lv 99
    A good solution to this would be for SE to take out the bazaar Tax in whitegate, and add abyssea npc's there, prolly would repopulate that area a bit, but may balance both areas out
    (2)

  5. #5
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Due to the fact that Port Jeuno congestion has not been completely erased since the implementation of the /yell feature, we will be looking into the implementation of the below:
    • Re-installment of bazaar taxes
    • Temporary suspension of the auction house
      *Both are limited to Port Jeuno.
    We are aware that this will create some inconveniences, so we will be closely monitoring feedback on this and other aspects of the change.
    (12)
    Devin "Camate" Casadey - Community Team

  6. #6
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camate View Post
    Due to the fact that Port Jeuno congestion has not been completely erased since the implementation of the /yell feature, we will be looking into the implementation of the below:
    • Re-installment of bazaar taxes
    • Temporary suspension of the auction house
      *Both are limited to Port Jeuno.
    We are aware that this will create some inconveniences, so we will be closely monitoring feedback on this and other aspects of the change.

    while our translating posts, can you please translate the one regarding treasure hunter?
    (0)

  7. #7
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    How about making a change whereby if someone is inactive for longer than, say, 30 minutes, they are randomly transported to Rolanberry, Sauromuge, or Battalia? I can't tell you how aggravating it is to try and walk past the perpetual wall of people to get into the mog house in every section of Jeuno, but especially Port.
    (1)

  8. #8
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    Due to the fact that Port Jeuno congestion has not been completely erased since the implementation of the /yell feature, we will be looking into the implementation of the below:
    • Re-installment of bazaar taxes
    • Temporary suspension of the auction house
      *Both are limited to Port Jeuno.
    We are aware that this will create some inconveniences, so we will be closely monitoring feedback on this and other aspects of the change.
    Are they insain? Camate, do me a favor and smack them on the head a few times with a chocobo wand!
    I told them since before they announced a the /yell feature that it was an issue, and after they announced the /yell feature i told them it wouldn't work in relieving the congestion.

    The first reason is when they tested it in game, they had it auto turned off. Even when they removed the auto off upon log in, it still had to be manually turned on that one time so it would stay that way. People who don't read these forums or do not have access can only find that out be word of mouth. Their for a lot of ppl still had that filter turned on and didn't no about it. - If you want proof of that, look at Odin's chat history in port jeuno. You will always see the same thing. A certain message in /yell form, followed by the same message in /sh form. Because not everyone sees the /yell. And i would imagine its the same on other servers.

    When /yell was first announced i suggested that it include the zones Port Jeuno, and the Ports of the three main city's. (Obviously ignored) Why? Because their are AH's, Aby tele ppl, and yell access (if implemented) You would have everything you need in all 4 zones. So anyone could hang out in any of those zones and have full access to everything with no issues. (Unless they have /yell filter on, same issue as before)

    Making /yell contain all the Jeuno zones was a waste IMO. But its more likely you would alter them then changing to the above.
    So, theirs still congestion in port jeuno. Why? Answer: Convenience. (as usual) While they can hear /yells in lower and upper jeuno, with most things being abyssea today, they still would have to zone a few times in order to get to the aby tele ppl in port jeuno to go somewhere. No-one wants to zone more times then they have to since they lose chat feature. So they hang out in port jeuno since thats where they are going to end up anyway. - Their for you might have a chance at relieving the port jeuno congestion if you added aby tele ppl to ALL Jeuno zones where the /yell feature reaches.

    Either of those would work infinitely better then what your proposing.

    •Re-installment of bazaar taxes: In terms of relieving congestion in port jeuno; Useless. At least on Odin, the black market has always hung out in upper jeuno ever since taxes were lifted. While their are a few bazaar's in port jeuno, the amount is not going to be enough to relieve congestion by getting rid of them.

    •Temporary suspension of the auction house: To quote the great George Carlin "This one is just plain ....ing stupid!"
    If you need that one explained to you, then the whole Dev team should be fired, I'm sorry.
    (4)

  9. #9
    Player Babygyrl's Avatar
    Join Date
    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    Due to the fact that Port Jeuno congestion has not been completely erased since the implementation of the /yell feature, we will be looking into the implementation of the below:
    • Re-installment of bazaar taxes
    • Temporary suspension of the auction house
      *Both are limited to Port Jeuno.
    We are aware that this will create some inconveniences, so we will be closely monitoring feedback on this and other aspects of the change.

    The problem is you know we need a central hub... you should really just move the Aby/VW and etc npcs to aht urgan where there is more space..
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  10. #10
    Player Vivik's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Camate View Post
    Due to the fact that Port Jeuno congestion has not been completely erased since the implementation of the /yell feature, we will be looking into the implementation of the below:
    • Re-installment of bazaar taxes
    • Temporary suspension of the auction house
      *Both are limited to Port Jeuno.
    We are aware that this will create some inconveniences, so we will be closely monitoring feedback on this and other aspects of the change.
    They must be scraping the bottom of the barrel within the development team now. Instead of fixing things properly they are just gonna band-aid the game up now.

    I remember a few years ago they said that the reason for all the lag in Whitegate was from players and it was a lie. You cannot walk through Whitegate even now without lagging out your mule on follow. So yeah, I think "the players are the problem" is a crap excuse. Fix it the right way SE
    (0)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

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