I actually use <stpt> when I'm using my collaborator/accomplice macros. My whm is only level 45 and haven't played it in months. I have no other reason to use <stpt>. I don't think there's anything wrong with trying to balance a tp/ws set up without swapping gear. I think Fondle is right. I think you guys really take the gear portion of this game way too seriously that you call people bad players over it.
Level 99 jobs: THF, WAR, SAM, SMN, WHM. Haste is overrated. Ok. Not really. But that's what you all think I believe anyway.
What? You said you weren't aware of it earlier.
There is something wrong with trying to balance a tp+ws set. They require vastly different gear, and it is impossible to get a reasonable set that is good for both. The only way to do even decent at either, is to use different sets for both.
W.Turban is 5% haste with +30 HP&MP while Ace's is 4% haste with +7ACC, +4STR, and -7EVA. The ACC+7 was a good reason to obtain that piece for the sacrifice of 1% of haste. What's the point of haste if you can't hit? More chances to hit? 1% wasn't worth the difference. Askar Helmet is 4% Haste with +4STR/DEX/VIT. I can consider that a poor choice of wearing with effort to obtain.
You never know, they may have gotten lucky enough to own a Kraken Club as a casual player, lol. (Even though I know a party doing that BCNM wouldn't allow someone to keep such an expensive piece for one person unless the party made a deal or the current owner became untrustworthy.) I never considered Dalmatica as a very good item in my opinion, so I'll give you that. And loading up on WS modifiers should be a given too. But you brought up TP>ACC when I believe you should have enough ACC, like I was implying earlier in this post, where you hit 80-100% of the time, then load up on haste.
Sorry that I disagreed with some of the examples, but I am more understanding of what was meant when you said "intelligent" gear. Guess as long as teaching others how to properly gear themselves is understood, they are informed and can make their own decisions based on what is actually beneficial.
"I find bliss in ignorance. Less I hear the less you'll say. But you'll find that out anyway."
- Linkin Park (Dedicated to all the trolls and flamers out there)
Of course. However if they don't sell it, then they are doinitrong. Getting a drop, and then not selling it is exactly the same as buying it. In either case you have x gil less than you could have if you either didn't buy the item, or if you sold it after getting the drop.
I was trying to give a general rule of thumb. If your acc is low, then yes, acc can in fact beat haste.But you brought up TP>ACC when I believe you should have enough ACC, like I was implying earlier in this post, where you hit 80-100% of the time, then load up on haste.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |