It's helpful to level more than one job, because chances are events will call for certain set-ups outside the ones You may favor. Those very jobs You level does not require that they be top notch in gear slot by slot, that's a misconception, but rather keep them in decent shape and up to date on spells; This way You have more options if you are ask to tank, heal, or You just want to solo for w/re reason. I myself with My shell did the LB as (MNKx3 SMN BLU) I was one of the monks. A job ppl don't normally see Me on, but I understand there are times when I have to change job class to achieve the outcome. I do know what You're going through, but if You give it a chance and level more jobs You won't feel the fustration You're going through now.
And for the record I am a Uko WAR /Masa Sam, the BLU is a Mand THF/Alam , The Other Monk is a APoc & Cala DRK, the third Monk is curruntly trying to decide if He wants a relic or mythic polearm. Sometimes You have to bite the bullet, and venture forth on the best jobs possible to obtain that 'win' [The win is all that matters] then return to Your home turf. GL on whichever path You choose.
What jobs do you have leveled? I went as DRG and it wasn't too bad, nowhere near as bad as old un nerfed CoP Airship fight was, by far the most fun expansion the game has had.
The jobs I have leveled now is irrelevant. This is purely feedback. I already have the win.
I think the time limit should have been 15 minutes to 20 minutes to allow for more versatility, but you are not required to have a conventional setup in order to win. I was surprised to see my biggest nukes on Black Mage doing less than 100 damage; however, I soon discovered that I can spam Bio II for over 50 points of damage consistently, and that is pretty good damage there even if I went into the fight with the standard PLD, WHM, SMN, WAR, BST setup.
Calling people names isn't going to make your feedback seem like it came from a mature person.
30% pdt- should be enough if you have a bard and white mage as support and healer. For the level cap I've run multiple runs with PLD WHM BRD and 3 DD of any. DD can be THF, DNC, NIN, BLM, virtually anyone that can hit and play it smart.
Spell wise WHM casts Auspice, barfira and has stoneskin cures. BRD casts either Sentinel's Scherzo and March till 50% or 2x March, it all depends on the party setup. The key to remember is when it gets to 50% switch up songs to both fire carols and have WHM reapply barfira. With 2x carols and barfira all that receive it should gain around 240 fire resistance. The additional effect of fire dmg seems to be what causes issues below 50%. BRD should keep elegy on and help haste, support cure, and dia2 enfeeble. I do recommend the WHM have at least cure clogs and cure cast time merits if possible. In this battle you want to get cures off as fast as you possibly can.
DD need to be smart too that to let the PLD keep hate, that if the taru even looks your way you should try to run asap to let the PLD get hate back.
I do have Gjallarhorn so with this setup the WHM might need some hi-ethers or other mp recovery as MP might be an issue. I can't say for sure since I've never tried a run not using the instrument.
So in that sense yes a few jobs are better suited at the battle than others but isn't that how it should be? A tank tanks, a healer heals, a support supports, and a dd damages.
It might take a run or 2 to get this setup to work but it does work. If dd don't die it goes better but even if 1-2 dd die it is still possible to win.
Last edited by VoiceMemo; 12-17-2011 at 08:16 PM.
Well it's official. Been trying to get into a group tonight and EVERY single one of them was MNK onry. WAR SAM BLU DRK PLD RDM all geared with WAR BLU RDM being ridiculously geared, but they only wanted MNK.
This is why SE shouldn't of made it this hard of a fight, cause now it's gonna be a huge PITA to get done.
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