
Originally Posted by
Luvbunny
This battle is not a cakewalk - at least not for everyday players in general. You do need certain set ups to win - but even then it is not guaranteed since you actually need semi competent players who actually have good skills (weapon, magic, and some understanding of the jobs/roles). Preparation is a must, phalanx, stoneskinga, enfire, any and all kind of buffs from smn/bard/scholar. If you are beast zerg, bring dawn muslum (4-6), and everyone else pretty much need to use food, and bring emergency mp recovery items for mages. If you are bringing summoner for PD make sure that summoner has summon magic capped or you will fail. All the monks in your party also need to have hand to hand over 320s. It's easy battle if you manage to grab a bunch of lvl 99 to help who already have good weapon/magic skills - otherwise have a high chance of failure. And yes - tons of mercernary advertising 100-500k spot to get this done.
I went with 2 different groups. First group: 3 mnks, smn, 1 blm, 1 sch. Buffs before including stoneskinga, blinkga, enfire, firestorm, fenrir stats buff, phalanxga, regen 4-ga. Then summoner 2 hours for perfect defense, scholar 2 hours with embrava (10 mnts duration), sent the 3 mnks to hundred fist. Kaustra and helix spells do 90s damage each so dont bet on kaustra. Mnks use Asuran Fist over and over due to tp gain from embrava. Otherwise rather super easy due to summoner's high lvl summon skill - perfect defense manage to mitigate big damage and embrava + regen 4 pretty much make the melees never run out of hp.
Here is the big difference in the second group. 4 mnks, 1 whm, 1 smn = which should translate easy win on paper. Biggest difference is this summoner has very low magic skills and the whm is a bit rusty. Enfire is low damage due to low magic, perfect defense is not so perfect, and whm pretty much too slow to accession + stoneskin + regen 4 ga. Wiped. We come back and changed our set up with normal party, Pld, Sch, Beast, Beast, Summoner. After buffs and scholar 2 hours things go smooth until Pld got killed (seems he is also a bit rusty), he managed to kill pretty much everyone except the scholar who is able to kite, regen, stoneskin, and keep casting helix - embrava + regen 4 is huge help. We timed out because we were not able to deal enough damage. I went one more time with 3 mnks (random pick up), 2 smn, 1 beast. The one summoner has max skills - battle went rather easy till the second smn with weak summon magic pretty much screwed up his perfect defense turn, the taru start killing everyone but we finally able to kill it because the good summoner has the common sense on how to turn the tide.
The rarab tails is very good if you plan to mana burn this. What it does is lower his defense. He has 100 hit cap unless you can multi hit and have enfire with max enhancing which push the damage. The rarab tails will let you overcome this barrier and do massive damage. Normal damage from asuran fist and raging fist should be around 350-1000. More if you use the rarab tails.
Bottom line = jobs xyz matters, BUT the skills of the players and their knowledge of their actual jobs will make or break your battle.