Quote Originally Posted by Kalilla View Post
Personally I think Perfect Defense should of been deactivated for this fight. I said it after they announced it being a battle and still stand by what I said. I think it's very broken and a very cheap way to defeat your enemy, but that's just me.

I understand others might have to end up relying on such strategy to win and that's okay with me, I have no issue with that. I am simply stating my opinion on what I think about PD is all.
Perfect Defense only works well if your summoner has summon magic high enough - low magic seems not working well since the taru would tear the DD apart. Your DD also need weapon skills over 320 ish or they would not be able to deal enough damage in 90 seconds and will get murdered one by one. Enfire is the key - so rdm, sch or summoner need to have their respective magic skills high enough to deal good damage.

A lot of strategies works - but you have to bring a minimum of 4 competent players and 2 casual corners. 6 casual corners will have tough time with this bcnm. Even the beastmaster x 6 is not guaranteed if your beastmasters just leveled the job last weekend or barely have enough gears (and not full merit the job). Participants need to bring food, meds, and in some cases "rarab tails" item. This bcnm can be cakewalk or frustrating one. If you used up all your 2 hours and need to recharge - just bring your party to aby and get ISL or if you happen to have revitalizer in aby, now it is the time to use it.