Quote Originally Posted by Economizer View Post
Wish it had one more point of Haste, but alas, that would be too perfect. Guess us White Mages will still be forced to choose between different haste pieces. They even released a pair of 98 gloves that are a merger of our AF1+1 gloves and the NQ Blessed... once again, one more point of haste would have been nice...

On Gravity, I've already said it before, but I'll repeat it incase SE decides to listen. For Gravity and Gravity II, please separate the movement effect and evasion down effect so that mobs can't resist the evasion down part of the spell.



This one upset me a bit... the stats aren't even broken for Red Mage either, so restricting it is just being mean for no reason.

Overall, it is interesting but the gear is pretty much sidegrade status. Would it really kill them to make it slightly easier to cap gear haste for mages?

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On the Goliard Saio, I wonder what stats it will be getting, I think I may have seen them, but my memory is a bit fuzzy.
The "upgraded" Goliard in the .dat's on the test client had lost it's haste and gained more "every mage" stats. I'm curious to see if they keep it like that or change it into a mage-melee body piece. Going to get it as there's not much else for our body and it should upon up some other slots. I'm interested in the legs because our current "best" legs include accuracy-8 along with Haste+4% and some DA/TA. Going from Acc-8 to Acc+10 is 18 accuracy, which would be a boon for situations where I'm stuck using pizza+1. If I throw up Goliard body them I'm +5% haste (already at 25%) so I can afford to lose 3% from head (tiara) and 1% from legs and still be capped. If they upgrade Nashira or something I might take a look at those if they have more +haste.

Frankly I'm just really getting tired tired of "every mage" gear. It makes for a god aweful set when your trying to make pieces for BRD/SMN/WHM/BLM/RDM.