the augments only duration? .... wo..w....
THANK YOU SE... for junk.... rly what you think.... for what is duration good?
(/stagger)
for other jobs thats nice ( dnc- 20 sec. more cure6 spam or pld or war ) but 10-20. chainspell for what? with t4 nuke i have in 20-25s with convert ~45s 0 mp....maybe good for css
and duration for spells? when is off i recast the spell, for that i dont need a buff
my hope was acc or enfeeble nms
Last edited by Lilia; 12-23-2011 at 07:28 AM.
Actually considering chainspell is one of the better 2hrs, more duration is a good buff. You can stay in god mode longer for more CSS, CS Nukeage, CS Skin / Utsu spam, or whatever floats your boat.
Body also happens to give +15 enhancing skill, thats the highest you can get on your body. Higher then the non-existant VWNM drop, or the multi-million gil NQ crafted body piece.
The hands enhance Phalanx II and provide +18 enhancing, 3 more then before. The head enhanced Slow II / Dia III, two of our best enfeebles on HNMs, along with being an outstanding enfeebling piece to begin with. Feet are amazing nuke piece.
Until Chainspell also grants infinite MP, its usefulness will always be fairly lackluster if you're not Stunning or doing something relatively inane with it. Who the hell chainspell spams Stoneskin/Utsusemi?
I will have my revenge!
So useless augments? Good to hear. The devs need to start playing this game or something and playing the individual jobs, without GM powers where they can get random items. Just so they can see how awesome their ideas are. I think I'm actually offended by their choices in Red Mage as of lately.
BRD/RNG paving the way since lolrdm can't have lolcurev because lolwhm/drg would cry itself to sleep each night.
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