This in and of itself wouldn't be that bad. Except ... its the SAME FCKING SPELL. We have two spells that now do the exact same thing which is utterly useless. Gravity lowers the monsters movement speed, NEARLY ALL NM's for the past few years have been made immune to gravity. Testing on the server has shown that Gravity II doesn't change this, their still immune to it. Giving PLD's Holy II was at least a semi-useful update, they can use that +hate +m.acc JA to get a decent damage and hate spike on it. Giving RDM's Gravity II was less then useless, the spell shouldn't even exist the way it is now.Ooh, Gravity II, you remember that spell you learned back at level 21, right? No? Well, it was a long, long, LONG time ago. Well, now you can learn the second tier of that spell at level 98! Only 77 levels later, by the way, that is a new record for largest gap from one spell to the next tier.