Since I'm still grabbing the update, I'll point out some of the stuff you said that was blatantly wrong. If you have any questions, I'll be glad to help you learn more about the game. I promise that it will help you be a better player.
Admittedly, the merit category sucks, but if anything, this update did good for White Mage. SE had no intention of giving us Regen V at any point, but due to this update, Regen now has the cast time it should have years ago. I still would tell you that Regen boosting gear and merits for White Mage suck, but at least now you can cast it from time to time without having your entire party die of old age.
Not true, I'll get to this later as I reply to the rest, but lets just say that Shell V will never match up to Shellra V.
Curaga IV. Or if you can afford it, Curaga V. Add AF3+2 pants and profit from the occasional free Curaga. Or better yet, equip said pants with a party of six and fight Emperador de Altepa then tell me that a Scholar can pull that off.
I'm not sure if you'd have a heart attack, but Scholars actually get better cure potency because they can pop light weather. Not that this makes them better or worse then any job.
I hope the Regen change helps Scholars out. They still won't be main healing during events, but it is always nice when you can rely on some healing backup, especially if that backup can contribute to damage when the backup isn't needed.
Hopefully SE makes weather spells alliance castable along with some other Scholar specific spells.
Getting spells is part of "gearing" BLU.
Ob went on a rampage for a month or two due to one of the updates, making getting attachments harder for PUP for some time.
Due time. Would you rather they held this update for when they did have those ready? They've already said this is most certainly not the last update to jobs, so don't worry.
Holy II costs 150 MP. Also, Divine Emblem, which makes the spell more useful to them then for White Mage (I'm a little jealous, but due to White Mage's kinship with Paladin, and White Mage's historically bad nuking, I'll let it go for now).
... ha?
If you aren't meriting this 5/5 on White Mage, I think you need help on setting priorities. If you really want to learn about how to play White Mage, just ask, I will gladly help.
Admittedly, this does, and always has sucked, like most of White Mage's Group 1 merits. I personally do Barspells and Cure Cast Time, although I understand not every White Mage will do Cure Cast Time (but every White Mage should have 5/5 Barspell).
I 5/5 this from preference. Being able to restore a party member's MP more efficiently then any other tool you have never gets old.
I understand that this sucks compared to other choices in the category. Personally, I don't have a single merit in this because Protectra IV is something like only 5 defense less over a 1/5, and the DEF stat is somewhat useless. White Mages have been asking for this to be more useful for years, but honestly, I don't care too much.
Again, if you aren't meriting this 5/5, you are doing it wrong. Meriting this to full gives you a ~3% advantage over Shell V in terms of reducing magic damage.
Again... ha?