mnk/war x3, bst, rdm/blm and smn
Clear time 3 mins 33 seconds
Buffed outside with the usual pro/shell/earthen ward/aerial armour/reraise
Inside, mnks boosted as many times as they could, popped red/yellow curry buns zergressor, focus, dodge, impetus and counterstance.
SMN used Inferno Howl (enfire) then perfect defense and melees all went all out attack.
Additional effect from inferno howl did 34 damage, occasionally being resisted to 30 or 17. This is with 362 summoning magic skill.
BST only used Rampage, MNKs only used Asuran Fists.
Rampage 440
Asuran Fists 711
Asuran Fists 638
Fire III 95
Asuran Fists 588
Blizard III 86
Chaotic Strike 236
Blizard II 95
Asuran Fists 720
Asuran Fists 636
Thunder III 89
Rampage 273
Asuran Fists 489
Asuran Fists 733
Shock Squall landed, Feral Howl missed.
Melee hits landed for ~50-95 damage
Ramuh was 11-45 per melee swing. Was only really there to help stun hundred fists, not that it was really needed.
I included all the random crap I could. Unfortunately, didn't parse, so I can't say how much HP he had (no, I'm not adding it up).
Edit: Just noticed people said about a hate reset... 1 of our 3 MNK held hate the entire fight. She was first to engage and to HF and WS'd about twice as often as the others. Noone pulled hate from her at all. She lost maybe 1k HP through out the fight (after EW dropped), and RDM cast Phalanx 2 on her after Earthen Ward ran out.
Only reason I can imagine for a hate 'reset' is if after a ws they lose so much HP that they lose enmity. With stoneskin and PD we didn't ever find this. Highest WS was a Stringing Pummel for 335. He only used 4 WS in total, the first AF doing 0, 2nd did 78 and a Tornado Kick for 116.