yeah i go smn/sam to abyssea all the time to increase dmg i do about 700-1k dmg with retribution with melee atmas. Thats the only way i can even get close to primary DD
yeah i go smn/sam to abyssea all the time to increase dmg i do about 700-1k dmg with retribution with melee atmas. Thats the only way i can even get close to primary DD
If anyone is viewing this thread i highly suggest you voice your opinions about smn ^_^ and what you think needs to be changed.
For me I would like to see each Avatar (not SMN) has main Duty.
Example Titan to be more as Tank Avatar (well of course can't compare to PLD or NIN) But at least can absorb more damage more than other Avatar.
Shiva has strong Magic spell damage in all Avatar
Garuda we know as strong DD.
and so on ... base on Avatar element. and Maybe we should has Avatar who can cure great.
And BP- Should cap to 40-35 sec in my opinion.
Last edited by Momotarotaru; 03-18-2011 at 05:49 AM.
Just a couple of quick points regarding parsing of Abyssea parties.
1.) Many, if not most, of the DD members are going to be lower level than a capped SMN because that's the whole reason they're there. This means they'll have sub-par skill and sub-par equips.
2.) DDs can't spam WSs as fast as they would if they didn't have to worry about proc'ing ruby lights. They also can't spam WSs as fast as possible because a lot of healers are lazy and won't cure you fast enough if you tank the entire fight, which isn't a problem if you're a tank but it is for a DD. This reduces their DoT incredibly, and I mean that in every sense of the word. There is a massive reduction in DoT when you don't spam WSs immediately at 100 TP as often as possible.
3.) Meanwhile, as a SMN, you are free to spam your BPs as often as you like without regard to enmity and, more importantly, without worrying about stacking up ruby light.
Btw, please don't be offended if you disagree with me. I'm simply offering explanations as to why see the results you see. This is a debate, not an argument.
I'm disagreeing because I've parsed some of the same fights as he has and yes, Smn has been much higher in damage than I gave it credit for (I've actually been annoyed because I had to stop slacking off to beat Shiva...). The argument about 'actually parse the fight' doesn't hold water since not one but two people have been parsing it and have seen similar results. Granted, a lot of the melee leave a lot to be desired but Smn does fairly well for itself inside abyssea and even outside pre level cap (haven't parsed outside since there's little to do and he usually goes mnk if he wants to DD). It isn't top tier, no, but it isn't suffering as badly as certain other DD jobs are either.
I like the idea of taking Blood Pact:Rage/Ward out of the equation and just putting each Blood Pact on it's own cooldown. Between mp usage and pet deaths, it would be a definite damage increase, but not so much so to be overpowering.
Heres a list of things that could possibly be done to make SMN a more defined role.
A: Lower BP time or introduce gear that gives BP delay-
B: Set each Summon on there own timer. We couldn't BP back to back to back we still have to summon and also are mp would still limit us to whatever mp we have in our pool.
C: Introduce new buffs or adjust current buffs to give us more duration or more stats based on our summoning magic skill. Make our buffs more similar to how are avatars favor behaves.
D: Introduce a sch like system. DD mode: BP Delay - on blood rages also increases attack,acc, mab and macc of pet ~ Support/Healers mode: Increase duration of buffs also give a bonus to buffs from pets.
I have feeling these would all be awesome if just one was implemented.
Think you mean for A remove the BP timer cap, since hitting the cap isn't the problem, it's the fact you can only reduce it to -45.
Oh i just put lower the bp timer because its hard capped at 1 min x.x so maybe like lower it to 30/45ish
wonder if anything will be implimented for these but remember SE said they do watch these posts so i encourage everyone to post even there own thread about what should happen for the future of any job that you think needs to be upgraded. I just think smn has needs a good update its really a long time coming.
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