If I take their word for it and assume the change is either exactly as described or mirrors the change to Realmrazer, than Ruinator either has a ~40% attack penalty or a total fTP of ~2.4 since it has been adjusted.
I'll begrudgingly admit it can be kicked and beaten and gorgeted into a pretty good weaponskill if the fTP was the bit changed, but I'm still annoyed. It was a long, long way from out-performing the epic weaponskills of 2011 and I'm not sure why it had to be squashed down to be closer to Rampage. Even before the changes, Rampage was probably the better choice inside Abyssea.
Maybe it's the spirit of the matter, since balancing something against Rampage makes me feel like the development team still thinks it's 2004 and we're fighting Decorative Weapons.
Could I get a link to some tests that have gone down since the adjustment(s) to Ruinator, please? I've been looking all over but can't find anything recent enough to post-date the changes.
I was really looking forward to new good Axe weaponskill and I absolutely love the throwing animation, so I'm really hopeful it's the fTP that's been changed rather than a huge attack penalty. If that's a case, at least throwing on a belt and a gorget will make it perform well enough and it won't be garbage against anything above Tough.