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  1. #51
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Zarchery View Post
    If the new WS were equal to Empyrean/Relic/Mythic WS, that wouldn't be fair to the holders of those weapons who put in a lot more effort into getting them than it takes to get these new weapon skills.
    Actually, this would be a good thing to happen to many Relic and Mythic weapons and many people who wield them. Shijin Spiral is a huge boon for anyone with shiny gold Spharai, for example. Ruinator could have been the same for every super-special Axe in existance before it was adjusted.
    (3)

  2. #52
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Zarchery View Post
    That's a different issue though. The OP was bellyaching about the number of limit points required, not the strength of the weapon skills.

    How do the weapon skills you get in the mid 60s and 70s stack against the low 60s skills?

    Exactly what do people want? That's what I don't understand. Posts here are always long on complaints, short on solutions. If the new WS were equal to Empyrean/Relic/Mythic WS, that wouldn't be fair to the holders of those weapons who put in a lot more effort into getting them than it takes to get these new weapon skills.

    If they were equal to mid-level weapon skills, the complaints would be the same.

    So what do you want from the devs? And has anyone tried asking nicely instead of the usual tactic of throwing mean spirited temper tantrums?
    Are you sure you've been reading all the threads talking about the new ws and reading them well? No one is asking for them to be top-tiered ws (well, except where the relic/mythic/empyrean is just balls, like axe), we're asking for some measure of progression when compared to ws that were obtained in 50-60 level.

    Lots of posters ask calmly and politely for explanations. The Devs address the posts they want to address whether it's furious indignation or gentle prodding.

    What I want from the devs is PROGRESSION, not this sidegrade nonsense which was evident a level cap before the maximum limit. The abilities, adjustments, and weapon skills accompanying this update should have been mind-blowing...not ho-hum bullshit.

    I also want a little excitement when it comes to updates. I've been playing this game for 8+ years and update days used to feel like Christmas. I'm just not feeling it this update and I didn't feel it last update either. My files are all downloaded and yet I'm not online yet because I'd rather transcribe historical documents for work rather than deal with the overcrowding on mobs and the limit break bc. It'll be there this weekend...next week...whenever. A year ago I would have been all over logging on lickity-split on update day, now its meh.

    That's not the feeling you should want to cultivate in a paying player base.
    (6)
    Last edited by Aldersyde; 12-15-2011 at 09:17 AM.

  3. #53
    Player Jackstin's Avatar
    Join Date
    Apr 2011
    Posts
    159
    Quote Originally Posted by Aldersyde View Post
    Are you sure you've been reading all the threads talking about the new ws and reading them well? No one is asking for them to be top-tiered ws (well, except where the relic/mythic/empyrean is just balls, like axe), we're asking for some measure of progression when compared to ws that were obtained in 50-60 level.
    I get confused on this point. Are we talking about Standard WSs that would be attained around that level from skilling up? Or are we talking about Quested WSs that you can obtain at around those levels with sufficient help. If it is the latter then the level range is erroneous, and it should be the fact that these new WSs are easy to get that defines their usefulness.
    (0)

  4. #54
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    I'm talking about compared to natural skill wses. But in the case of axe, an improvement, like ever, over rampage would be nice.
    (3)

  5. #55
    Player Rohelius's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Buffy View Post
    Yes. There is nothing hard in the game anymore, I'm bored.
    Drop your LS and go solo then comeback and tell me that.
    (1)

  6. #56
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Quote Originally Posted by Rohelius View Post
    Drop your LS and go solo then comeback and tell me that.
    Right, go play solo in an "MMO".
    (1)

  7. #57
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Kimble View Post
    Right, go play solo in an "MMO".
    (7)

  8. #58
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Jackstin View Post
    I get confused on this point. Are we talking about Standard WSs that would be attained around that level from skilling up? Or are we talking about Quested WSs that you can obtain at around those levels with sufficient help. If it is the latter then the level range is erroneous, and it should be the fact that these new WSs are easy to get that defines their usefulness.
    If they are no better then the ones we use at 55-60 then how are they useful at all? Just another pointless useless ws there just because of level increase.

    I say the same thing they keep giving players these weapon skills and we only have one useful one. How many weapon skills do you have on any job sir? How many do you use? See the problem?
    (2)
    it's what you learn after you know it all that counts

  9. #59
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by FrankReynolds View Post
    Ahhh yes, but there is not cap on trolling. Some people like these weapon skills despite how shitty they are, and all the nonsense excuses about balance because they give them endless enjoyment from their favorite part of the game: pissing people off in internet forums.
    Last Stand isn't shitty, neither is Apex Arrow, Resolution, Ruinator, Upheaval Shijin Spiral or Extenterator. they are all the most powerful WS in their class outside of relic/emp WS. And in the case of Last Stand it actually outperforms Wildfire under normal circumstances (as in you haven't gimped yourself with MAB/INT/+Fire atmas)

    Stardiver does slightly lower damage on weak enemies than Drakesbane, but on the other hand it doesn't have negative berserk like Drakesbane so it does much better on high level enemies. Yes that's right Drakesbane has -20% attack, apparently it's had this for years and people only recently discovered it. So Stardiver isn't as useless as people first thought.

    Quote Originally Posted by Aldersyde View Post
    I'm talking about compared to natural skill wses. But in the case of axe, an improvement, like ever, over rampage would be nice.
    Ruinator is an improvement over Rampage. Rampage will once in a blue moon spike higher but overall Ruinator's damage with be consistently higher. I know this first hand because I tried it on the test server.
    (0)
    Last edited by Atomic_Skull; 12-15-2011 at 02:29 PM.

  10. #60
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    There was a discrepancy in my estamates I forgot to account for. @99 page 1 altep is only 1-2 stars, so 2k per page is missing.
    (0)

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