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  1. #1
    Player Hayward's Avatar
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    Mar 2011
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    San d'Oria
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    325
    Quote Originally Posted by Buffy View Post
    100 merits is like what? 10 Hours of exp?

    Meaningless. They should have made it more.
    Really?

    Typical poser adding nothing to a discussion that affects all of us.

    This whole balance crusade really is starting to grate on my nerves. Were those weapon skills left alone, 100 points would be justifiable if only for the opportunity to rack up cruor. The way things stand now, the only motivation I see is amassing cruor. Be sure to thank the nearest Empyrean weapon owner who screamed bloody murder when these weapon skills were tested out initially.
    (4)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  2. #2
    Player
    Join Date
    Aug 2011
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    1,749
    We're also limited to three of these weaponskills, which again implies they should be an improvement over what's available for weapons with poor options. I'm particularly thinking of the weapons with average-to-horrid Empyrean weaponskills.

    Originally, it seemed like these were going to be powerful weaponskills with the trade-off that you had to pick and choose. No matter how awesome you are, you could only have three.

    Instead, they've been repeatedly compared to the "multiple hit with chance of critical" weaponskills that are learned at levels 55-60 and have been adjusted to be more comparable to those. They've been called "situational" a couple of times.

    Quote Originally Posted by Hayward View Post
    Be sure to thank the nearest Empyrean weapon owner who screamed bloody murder when these weapon skills were tested out initially.
    I don't think the Development Bros play FFXI seriously enough to make Empyrean Weapons. If they do, I suspect Dagan or Farsha are more to their tastes, anyway.

    Dark Knights with a Caladbolg were happy that Resolution would offer them an awesome weaponskill to use when Souleater was up. Warriors with Ukonvasara were happy that Upheaval would be great while using Mighty Strikes. Monks with Verethragna were happy that Shijin Spiral would be a good option whenever Impetus is not active.

    Beastmasters with a Farsha were happy to finally put the STR and base damage on Farsha to use with a weaponskill worth using, and in fact, were OVERJOYED that Ruinator did more damage than Cloudsplitter.

    Unless the Development Bros zeroed in on the two or players out of a hundred who complained about the new weaponskills, I'm pretty sure they came up with this idea on their own.
    (5)

  3. #3
    Player Greatguardian's Avatar
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    Mar 2011
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    3,238
    Quote Originally Posted by Hayward View Post
    Be sure to thank the nearest Empyrean weapon owner who screamed bloody murder when these weapon skills were tested out initially.
    Like who? And where?

    I mean, it's so recent, I'm sure you can find these Empyrean weapon holders crying foul pretty easily.

    But you won't, because this is just another typical Hayward hatin' post. You so mad, bro.
    (5)

    I will have my revenge!