RNG can gear for Wildfire just as well as COR so it really shouldn't make a huge difference. The only difference between my RNG and COR WF sets is Seriyu kotes over those +9 AGI hands. Well, and AF3+2 feet.
Well, my mistake. COR does get the Fire shot bonus.
RNG has relic gun though so if you can get that, would be best WS overall for RNG.
Last edited by scaevola; 12-21-2011 at 12:21 AM.
tandava crackows + chocobo jig + animated flourish = prouesse ring
I got 5/5 Shoha, I had to gimp myself with justice torque + AF3 body just to be able to use the WS cuz my GK skill was gimp and it was still retarded powerful
I was hitting 3-4k on Sharabha in altepa who I was skilling up off of
of course this is dumb, what I'm hearing is its better than Fudo, seriously SE WTF was with your explanation of nerfing realmrazer and ruinator yet you do this with Shoha? seriously, nerf Shoha just a bit and buff realmrazer entropy ruinator and requiescat (and FFS quietus and Camlann's tormetn while your at it)
SAM needed a STRONGER WS? These WS should have bridged the gap between jobs with lousy damage Empyrean WS and jobs with great Empyrean WS not make it worse! Fudo already does outstanding damage in and outside abyssea. Polearm, Axe, Scythe and Club need a hefty boost to make up for Camlann's Torment/Quietus sucking so bad. Remove all "Attack Penalties" from WS please they're unnecessary. Almost every WS is worse or just as good as Empyrean WS but jobs that ALREADY HAD STRONG Empyrean WS got EVEN STRONGER ones.
While we're at it, remove Attack Penalty from Drakesbane. I can see why they'd add it in the first place, a 4hit crit ws on a 2handed weapon seems overpowered without some kind of drawback but the fact that DRG's Attack Rating is already lower than most DDs due to lack of Berserk/Last Resort/Boost and other +Attack boosting skills, leaving it at neutral attack bonus would have been fine. Not only do DRGs have lousy Attack but the Attack Penalty makes it even worse for high level notorious monsters meanwhile WAR MNK and SAM can hack away with their amazingly damaging WS without a care in the world whether the mob is high or low defense they still do 4k+ damage while Drakesbane struggles to deal over 1500.
I didnt notice any accuracy issues compared to YGK, however I do have pretty good accuracy on my WS set with twilight body/helm (25 acc 25 DEX) (cancels out heafoc easily)
Dunno; getting a lot more 1-tp-returns than my hit rate during TP phase would suggest. Getting a Jinpu vibe, but that could just because I was using Jinpu for amber while screwing around with it.
lol eyeballing but I've had it for about 36 hours, so. Worst case scenario is that it just makes twilight helm/mail more important for scrubs like me than it already was, but I'd have rather not dumped that kind of cruor unless it was necessary.
On topic, Shoha is REALLY strong, but it should have been the standard for the new WSes, not the outlier. 85 Empyrean-holders ought not stand head and shoulders above those without, for simple balance reasons; they are common enough to be considered standard, so content ought to be balanced around DDs capable of a damage output on par with an 85 Empyrean, but forcing people to slog through deprecated content just to be competitive is something FFXI ought to be willing to leave behind.
The benefit to making an 85 Empyrean ought to be going on to make a higher-level Empyrean; if you choose not to do this, it would have been perfectly fine for the benefit to be to not have to invest WS merits in that particular weapon skill, thus saving them for a different job.
Last edited by scaevola; 12-21-2011 at 04:29 AM.
tandava crackows + chocobo jig + animated flourish = prouesse ring
honestly, the more I look at these ws, the more I feel that rather than shoha, which is just stupidly op, shijin spiral should be more of the standard for them.
Shijin Spiral is not stronger than victory smite, though it competes rather well against high def mobs, from what I understand. Shijin Spiral handily beats every other h2h ws for monk, including asuran fists, effectively giving non-empy mnks an upgrade. It's not really an upgrade for pup, since it's basically about as strong as stringing pummel, just more consistent with lower spikes. It's pretty much the ideal for what these WS should be. They shouldn't be the absolute best WS, otherwise it screws over a large part of the draw for empy weapons (and sadly, relic weapons, since people don't typically learn how horrible most relic ws are until after they get the weapon), but they should provide a next best alternative for people without r/m/e weapons. Sadly, only a handful of them do that successfully, and SE didn't like that they gave two weapons which were in need of a SERIOUS ws upgrade, a SERIOUS ws upgrade, so they nerfed it.
Balance my left buttcheek.
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