It should be functionally impossible to fail floor 15 at 95-99 with the minimum people required for entry... like you'd have to try to fail and afk the whole time to do it.
It should be functionally impossible to fail floor 15 at 95-99 with the minimum people required for entry... like you'd have to try to fail and afk the whole time to do it.
I will have my revenge!
And again we come back to FIND PEOPLE WHO ARE GOOD AT THE GAME. Brilliant.
Because all my problems are solved by just hoping to find people who are experts who haven't already banded together into a low man power house already.
no one said experts. We said "people who aren't stupid".
Whm Puller/Sleeper DDx3-4 is all you need for nyzul success. If you happen to have a good (read: not talking totally done with abyssea 95 empy weapon, I don't even mean someone with full AF3+2) DD, they can probably pull the weight of two DDs easy.
Whm heals, brd and rdm can both pretty effectively pull/sleep, or have a blm or a sch for sleeps and get a nin/thf/dnc/rng/randommeleejobwitharangedattackandshadows to pull, let the other melees chew threw target mobs, go up to the next floor, rinse, repeat. If you get lamps, pray for "everyone hits one" or "same time", especially if you don't have a full party of 6. If you get soulflayers and dahaks... hell, you're level 95-99 now, just slaughter them. Fight Fafnir on his feet, not his tail or in front of him. turtle, behemoth, cerb, khimi, and hydra are all cakewalks; all of them just pop your 2hour and go for broke. they won't last 2 minutes. probably won't last 1.
Seriously, nyzul isn't hard.
Don't even need a WHM, RDM or SCH can handle it, would even say RDM or SCH are superior to WHM. Nyzul wasn't hard at 75, at 99 it's merely a "let's see if we can beat it in 10 minutes this time!" sort of deal. You don't even need a full group, 3 or 4 people can clear any floor with no problem. Could even clear 10 floors per tag if your group is good enough.
To avoid failure due to lack of reading comprehension on lamp floors, administer a short English language test previous to entry.
Last edited by Prothscar; 12-20-2011 at 06:25 AM.
I'm currently at 3/5 upgrades for Resolution.
Can anyone give me some insight on it at 5/5?
Last I heard, it was on par if not better than Torcleaver. At 3/5, I'm just past Spinning Slash.
I appreciate the insight but it does nothing to help me with the fact whenever I try to put a group together I don't have the choice to say "you're not good enough, no thanks" and im usually going to be stuck with whatever is available.
This doesn't change the notion I came into the thread to express, I was looking forward to a lot of these weaponskills and they're seemingly underwhelming. I, personally, was hoping for a more achievable alternative to Drakesbane and apparently that's not what we got.
Nobody is "accountable" on the internet lol.
Stardiver actually does more damage than Drakesbane on anything that doesn't have gimp DEF because Drakesbane has a -20% attack penalty.
Wildfire sucks outside Abyssea and inside it's only good if you gimp your physical damage by equipping MAB and fire damage atmas.
Belt/Gorget gives a 1.0 fTP bonus to Resolution thanks to it's non 1.0 fTP on the second ~ fifth hits.
Last edited by Atomic_Skull; 12-20-2011 at 09:04 AM.
Decided what the hell, broke the cap tonight and dragoon has always been my focus. Might as well pour a gazillion merits into stardiver. At the very least im going to look badass XD
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