Quote Originally Posted by Teraniku View Post
So basically this whole thread can be translated into this:

"I'm not getting what I want fast enough because I think the Voidwatch / Abyssea / Einherjar drop system sucks! Give me what I want now SE!"

See there in lies the rub. Give you what you want too quickly, then you're bored because there's nothing to do and quit. If you don't get what you want because you think the events too hard or has a crappy drop system? then you rant and eventually /ragequit. Then after you get what you want, you don't do the event anymore and help everyone else get their stuff too. (Which we are all guilty of to some extent or the other). SE is trying to find a balance to keep everyone playing for as long as possible. Trying to find a balance that pleases everyone is nigh impossible.

That's pure bs, sorry, but it is. I know a lot of people who are really unhappy and discouraged by the voidwatch reward system, and they've all done 75 cap endgame. The majority of them are veteran players and had several 75 jobs long before Abyssea was released. They're used to working hard and long to get what they want in this game.

The problem with voidwatch isn't the low drop rate alone. It's the low drop rate and the complete randomness of item distribution, which is completely out of our hands. At the very least - like others have pointed out - SE shouldn't have made it possible for the same person to get the same ra/ex body or weapon more than once. That is just a slap in the face to everybody else that wants the item and didn't get one, and a complete waste.