I think if you have said item in your inventory it shouldn't drop to you again unless you tossed the first one, also, I would like to see the opinion of a point system, but I don't feel that the best drops should be attainable from points. Items like mirrors and plates should be from the points and from the chests, and the synth items to make the synth armors, but keep the best gear rare/ex chest only, and keep the shitty drop rate because it makes it that much more awesome if you do get it. The idea is not to have everyone running around with the best, then that gear just becomes the best average gear. That said, if your chest loads with a rare/ex, you should be able to say no to that item and get alot of points for refusing it, similiar to how you can trade conquest npc's at the outposts for conquest points and advance your nation in the conquest tally. This way you can get ride of rare/ex drops you don't want, but still get something from it like alot of points to redeem heavy metal plates, mirrors, synth items for the AH gear, etc.

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