I like the point system also. Problem is people in the game now are too lazy. They just want a single player MMO which is stupid and there is no point to it. People just want the maximum reward for minimal effort. Abyssea ruined FFXI.@ the bolded part: this, this x 1000 - why couldn't we get a ichor system in voidwatch? Let the bodies cost 786769689797 points, that's fine with me, because at least I'd know that if I work hard enough I will eventually be able to obtain that damn Mekira Meikogai that I want SO bad that I can almost taste it. Hell, heavy metal plates should be obtainable that way too (especially if drop rates aren't improved in the new voidwatch chapter, or we get linen pouches - then again if we do get linen pouches, drop rate of those are probably going to be just as bad as for the bodies...).
I enjoy voidwatch. However I do NOT enjoy the common "reward" I find in my chest after fight's over.
Voidwatch reward system is currently the single most annoying, ass-backward, slap-in-the-face aspect about FFXI - at least in my opinion.
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