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  1. #61
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    I think it probably would be ok with 40% if the drawback on DMG was great enought and you could not solo with it.
    So i would take no WS and i would take say -80+ Eva for a recast reduction by 40%.
    (as a Mode Like Saber Dance or Fan Dance)
    Maybe thats just me.

    Its not even broken since it would make you a true Supporter and looking at Spellcures they can spamm them virtually.
    You would be Limited by Tp gain.

    As of now im going Daka+3/Lux Pugio until my Terpsichore is done.... (Sorry but Twashtar hurts my looks XD)

    But in a situation where you have good tp gain without meeleing... Say Monshade(Ragain) + Regain Rolls + /Sam + Sch Regain (Had this sometime) then Phurba makes a good addintion, however the use is somewhat Limited.
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  2. #62
    Player Zhronne's Avatar
    Join Date
    Mar 2011
    Location
    Italy
    Posts
    1,052
    Character
    Sechs
    World
    Asura
    Main Class
    MNK Lv 99
    Truth be said, the Ice cone... i mean Twashtar hurts anybody's looks! :P
    But so do so many other incredibly useful items, can't get too picky in this game I guess, and if you are you can always datswap!
    (0)
    And the autumn of life has finally come
    with the promise of winter thaw.

  3. #63
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    ^ I wish we could change SE's way of thinking as far as balance goes. No one should pick between useful and style. Why is this big so important in their eyes? My deadly character doesn't need to look cute with furry meow meow gloves on because they give haste/dex/agi. There's no reason they should be pushing turdish models through their pipeline and OKing it and slapping on badass stats.

    After dealing with the ups and downs that ninja has gone through over the years, i'd expect them to have a clear vision of a job's path and it's needs even if it's only been out for over 3+ years or 1k days or however you want to look at it. Telling me to go buy the two mini expansions so that i can get a measly -2 sec recast or -5tp when stuff cost 50+ tp and have a recast of like 10/15/17/23 while our counter parts (rdm/blu/smn/whm/sch/blm/pld) heal in under half the time or less and can do more healing per sec.

    Sadly i have a feeling that they'll reconsider the recast timers after they reconsider smn's bp timers.
    (0)

  4. #64
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Alright... quick side bar.

    Does cure potency and waltz potency stack? They used the word stack, but i can't see it with my desultor tassets. Did i miss something? I can't find cure potency elsewhere but legs.
    (0)

  5. #65
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Its a bit of a bad formulation. Cure Potency does not work on Waltzes as of now.

    So:

    Cure Potency Stacks to Cure Potency ( Up to 50%)

    Waltz Potency to Waltz Potency (Up to 50%)

    Then you can add in Waltz or Cure recieved gear (35% Cap ?) reaching the full cap (like 85% i cant recall the real number)

    Meaning that Cure Potency will not affect Waltz Potency and vice versa. Least how i understand that.

    Desultor tassets will only give the benefit of -5 tp to cures for Dancers.
    The 5% Cure Potency augment most likely doesnt affect anything for Dnc.

    If it did roundel Earring would be 10% Potency (5% Walz and 5% Cure) doesn't sound right does it?
    (0)
    Last edited by Eri; 02-17-2012 at 07:27 PM.
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  6. #66
    Player Asymptotic's Avatar
    Join Date
    Jul 2011
    Location
    Windurst
    Posts
    656
    Character
    Sylow
    World
    Fenrir
    Main Class
    DNC Lv 99
    Cure Potency and Waltz Potency are separate stats.
    (2)

  7. #67
    Player Dawnn's Avatar
    Join Date
    Mar 2011
    Posts
    65
    Quote Originally Posted by FrankReynolds View Post
    Only +%50? Yes, but they will allow Samurai to dual wield them.
    They already did! its called Scathacha! XD
    (0)

  8. #68
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Fyreus View Post
    Alright... quick side bar.
    They are separate stats. They both stack to 50% each. There is also a waltz potency received stat that stacks to a separate 30% cap that is calculated multiplicative with normal gear.
    (0)

  9. #69
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Btw... who in hell even cares about 'recived' Gear ? Outside of self Cures?
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  10. #70
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Eri View Post
    Btw... who in hell even cares about 'recived' Gear ? Outside of self Cures?
    Super handy for tanking. Thant's all I can think of.
    (0)

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