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  1. #1
    Player Greezy's Avatar
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    Jul 2011
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    11
    Character
    Greezy
    World
    Bismarck
    Main Class
    BLM Lv 99

    Shaper's Shawl Not Deliverybox-able intra account?

    Square Enix,

    Please Let the Shaper's Shawl be delivery boxed between the same account. I have spent weeks upon weeks trying to get this item for my crafting mule and come to find out that it cannot be delivery boxed between the same account. for 1 stack of 99 dwarf pugils (4 days total fishing up Cave Cherax) I net roughly 10-12 matsya's at 110 fishing and all equipment possible to get it. I feel as if my hard work is for nothing. I hope you will take into consideration the amount of work it takes to aquire one of these shawls. For it to not be Delivery Boxed makes this addition worthless imo. I beg you to reconsider. I am posting this on the FFXIAH forum for the rest of the community to be made aware of this piece of equipment.

    Thank you
    Greezy
    (14)

  2. #2
    Player Fynlar's Avatar
    Join Date
    Aug 2012
    Location
    Windurst
    Posts
    352
    Character
    Fynlar
    World
    Lakshmi
    Main Class
    WHM Lv 99
    From what I've read, the Plumb Boots (from gutting Abaia, added presumably at the same time the shawl was) are also not muleable, but there isn't anything particularly special about them that would justify them not being muleable... so it's possible this is just a temporary oversight.
    (0)

  3. #3
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    I would liken it to a temporary oversight, Or just not implemented as of yet.
    (3)

  4. #4
    Player Modoru's Avatar
    Join Date
    May 2011
    Location
    There is only Zuul~
    Posts
    229
    Character
    Foxfire
    World
    Siren
    Main Class
    RDM Lv 1
    on second thought though, wouldn't that be... idk, bad? you'd have a free shaper's to pass around your mules to skill yourself up at a much faster rate. Sure, it's not like everyone does this, but it'd be completely possible.
    (1)
    Opinions are opinions. Keep 'em that way.

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Modoru View Post
    on second thought though, wouldn't that be... idk, bad? you'd have a free shaper's to pass around your mules to skill yourself up at a much faster rate. Sure, it's not like everyone does this, but it'd be completely possible.
    Isn't that the point of the item in the 1st place? I mean tbh it should at least have some good use. If you have this much fishing skill but also capped everything on your other crafts with a craft at 110 even, then you get nothing out of it. I would rather it not be as useless as the other skill up items, where you seem more likely to cap half of your skills before the item actually drops, by which point its effect is much less than it would have been because you just killed off half of your goal in the process of getting the thing.
    (8)

  6. #6
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Demon6324236 View Post
    Isn't that the point of the item in the 1st place? I mean tbh it should at least have some good use. If you have this much fishing skill but also capped everything on your other crafts with a craft at 110 even, then you get nothing out of it. I would rather it not be as useless as the other skill up items, where you seem more likely to cap half of your skills before the item actually drops, by which point its effect is much less than it would have been because you just killed off half of your goal in the process of getting the thing.
    If the item is not worth obtaining, don't spend time or gil on it? Most items in the game outlive their usefullness, and only a few ever see the opportunity to be reused. You could be capped on skill now, but what in the future? How far will SE increase the cap? 120/80 when Seekers of Adoulin is released, so make use of the new drops?
    (1)
    "Puppetmaster was our last best hope for peace. It failed.
    Now it's our last best hope.. for victory!"

  7. #7
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by Kristal View Post
    If the item is not worth obtaining, don't spend time or gil on it? Most items in the game outlive their usefullness, and only a few ever see the opportunity to be reused. You could be capped on skill now, but what in the future? How far will SE increase the cap? 120/80 when Seekers of Adoulin is released, so make use of the new drops?
    Would you spend that much time on each of your crafting mules for a single item you will get limited use on depending on how high SE wants to make the caps go? I myself, would not.
    (1)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    274
    It's a useless item if it can only be used on 1 character as the time spent acquiring it could be better spent raising the crafting skill in the first place. It needs to be sendable for it to be even worth getting.
    (0)

  9. #9
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    If the item is not worth obtaining, don't spend time or gil on it? Most items in the game outlive their usefullness, and only a few ever see the opportunity to be reused. You could be capped on skill now, but what in the future? How far will SE increase the cap? 120/80 when Seekers of Adoulin is released, so make use of the new drops?
    That's irrelevant, for the cost/time it takes to get this item it should be able to be passed through mule accounts.


    Quote Originally Posted by Modoru View Post
    on second thought though, wouldn't that be... idk, bad? you'd have a free shaper's to pass around your mules to skill yourself up at a much faster rate. Sure, it's not like everyone does this, but it'd be completely possible.
    No, this is the point of the cape, to skill up faster. Can I remind you all/most the items to skill up combat/magic skills are passable through the same PoL account.
    (1)
    Last edited by Daniel_Hatcher; 08-20-2012 at 08:59 PM.

  10. #10
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    No, this is the point of the cape, to skill up faster. Can I remind you all/most the items to skill up combat/magic skills are passable through the same PoL account.
    I don't think anybody's saying it shouldn't be mulable, just that there are plausible reasons why the unmulability might be intended.

    You have to admit it's potentially fairly destabilizing inasmuch as the relative exclusivity of ultra-high-level crafting is an intended feature of the game; there's absolutely no way you could fairly compare it to items that speed up combat or magic skills.
    (0)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

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