The 2-3 effect on mythic works on weaponskills, apparently 40% chance for 'double'd attack' and 20% chance for 'triple'd attack' at 95.
Even then that comes up to 7 hits without offhand at a very low rate.
The 2-3 effect on mythic works on weaponskills, apparently 40% chance for 'double'd attack' and 20% chance for 'triple'd attack' at 95.
Even then that comes up to 7 hits without offhand at a very low rate.
Oh, yeah, mythic aftermath. However, level 3 aftermath requires 300 TP, doesn't it?
Also, I was of the impression that you can get TA on the first hit (and once on the offhand hit if dualwielding), but still get DAs on the others. Is this wrong? I was also not aware of a two DAs per WS limit. The wiki doesn't say anything about such a limit either, only the max 8 hits per WS limit, which in many cases limits DA procs. Two DAs on evisceration and you're up at 8 hits already when dualwielding, for example. One TA and you're at 8 hits as well.
Your allowed up to two additional hits procing during a WS tops. If you proc a TA then no other DA's can proc, if you proc one DA any additional TA's would just be treated as DA's. It's a limit SE put in the combat mechanics of the game.
And I'm not counting a mythic, ever. 12K~15K per alexandrite (checked earlier during my bazaar scanning). Turns into 360,000,000 ~ 450,000,000 gil. That's right 360 million.
SE was bat sh!t crazy when they made the 30K alex requirement. Just goes to show how completely out of touch they are. If you had that kind of gil then you'd be better of buying a relic, or two. If you farmed that much alex you can just sell it and then buy a relic and have gil to spare.
I wouldn't mind working on Mythic (eventually anyway) but ours is currently fairly worthless to only be used as a convert piece.
@ Saevel, I know Req isn't an elemental WS. Wow I misread the info I found on Req or it was just straight wrong because it sounded like it was supposed to be used against high defense mobs. I assumed you would want to use an Excaliber with it, but that would make too much sense for it to be true now that I take a step back.
I'm still looking for an entirely new Elemental WS that I can put my MAB to good use on.
I was not aware you couldn't do more than 2 additional attacks during a WS.
For +Critical hit damage, you can offhand an Oneiros Knife @ +10% Critical Damage. It has a delay of 150 and would be the only thing I want as much as a Mandau for an offhand for my Almace.
If they would make our mythic worth the effort to acquire I would start working on it instantly. We all know it sucks, regardless of how good it looks.
I'm a RequieSCAT-MAN!
well, there could be some confusion around what is and is not high defense.. the simplest example i can give is.. crabs have high defense.. elementals don't. normally this is one of those things that only matters so far.. since either way.. you kinda sorta wanna nuke it.. the distinction comes into play in that normally, you could eventually overpower a mobs defense with enough attack, but you can't overpower a mobs damage resistance. since the attack function will eventually cap, then the resistance is applied afterward, even level 1 elementals act like they have high defense (or at least, way higher than other lvl 1 mobs)
requiscat is SUPPOSED to be a way around that, but since it has a pretty serious attack penalty applied to it, i doubt it will be all that good even against the mobs it's meant to be used on.. basically.. if you're fighting a mob strong enough to matter.. all requiscat will do is trade that damage resistance, for the effect of the mob BECOMING high defense (since you lost so much attack) it's sort of a why bother situation, i guess technically you could stack on massive amounts of att and in theory cap attack even with reqs -20%, but that will be impossible against most mobs of any merit. highly disappointing.
but while we're here.. what has anybody heard about the dagger weaponskill? is IT at least an upgrade over evisceration? i mean, still sucks if we're stuck using those 3 non magian daggers we have access to but it might be an upgrade at least?
Best unstacked dagger WS or so I heard, but agi mod means even more -inventory. Would be first time +agi on MKD hat would be useful (unless I get bersail/maat's)...
well that's something at least, if it's good enough you can mitigate inventory issues by just not carrying some of the old evisceration dex gear. since it's not like rdm is gonna be using sneak attack all that often with any ws, "best unstacked" to my ears just means "best" (i assume by stacked you mean stacking SA/TA/WS)
Sadly (for thf/dnc anyway) the weaponskill actually seemed to underperform stacked (yes, by stacking I mean SA/TA/Climactic) compared to other WS thf/dnc can use, but was beating DE/Evis (not that we can use DE anyway).
I'm still not seeing myself use the new Dagger WS on RDM. Our Dagger selection for a main hand is pretty much limited to a Mandau or....oh wait that is pretty much the only good dagger we get anymore. Twilight Knife looks cool and all but I'm not seeing myself putting down a sword for it.
I guess we got CDC and we should be thankful for it because we were treated like everyone else. Just seems silly, since we aren't like everyone else, but hey broad strokes save...dev time?
I'm a RequieSCAT-MAN!
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