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  1. #11
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Krashport View Post
    As for balance goes whatever happened to those other jobs guess their SoL, They gotta buy or talk to a NPC for a paper, Most Campaign zones are owned by the beastmen there for you can't buy Reraise paper on the fly w/ Note, unless you keep running back to a main city.


    This is a great idea Ramparts kicking out Mobs and not wacking a fortifications.
    1. I like the picture of the rampart, and I hate waiting that long for the darn campaign to start, especially when the npc's are there 30 minutes before, speeding up the confrontation and the rampart idera I like.

    2. About the rr scrolls, when you warp into a zone controlled by beastmen, the allied nation npc is at the warp area or around there, not the op, so allow any campaign npc to sell rr would fix this problem, reguardless of zone control. I always thought that was silly that the allied nations needed control to sell you temps.
    (3)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  2. #12
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    Look at how badly abyssea destroyed the game's balance, even fixing old content won't be enough to undo all the damage done to this game. I like abyssea, but as you see now people want everything quick and easy, on here are threads saying, we don't want the jp midnight wait on some af quests, we don't want the 8hr+ repop on magian trail nm for empyreans, etc., some of the stuff does has to change, but everything seems to be shifting to a have to have it now attitude can't wait till tomorrow attitude. What happened to strategy? I'm not asking for Kings that take 3-5 days to pop, with low drop rates and people botting and your life revolves around the stupid thing, but I feel if new endgame is going to be challenging then alot of stuff has to shift to a strategy based mentality and people are going to have to start focusing when playing the game again, instead of watching tv while playing the game.

    ME> Real Life> Game, That being said ok yeah there is a lot "Not all but you know who you are" People on these Forums "Cryin" "Beggin" using that word "NEED" and what not. This was just an idea which I thought I would just share.

    Quote Originally Posted by Concerned4FFxi View Post
    As for twilight mail set, your right it's totally broken. Big screw up there, and because of that your somewhat justified in wanting a twilight earring for the other jobs.

    Naw I already have the "Twilight set" Which works great for my WAR/PLD/DRG/DRK/BST/SAM, Just wanted to bring up and I was wondering why there isn't an Auto-Rereaise "Set" for other jobs like MNK,THF,COR,DNC etc.. There's even a Book out on the field giving out Reraise why would it really hurt the game if these jobs get their own "Set" or not. Let me guess your selling those RR pins on the AH for 50k a pop?
    (7)
    Last edited by Krashport; 12-11-2011 at 06:33 PM. Reason: missatitsomethingyeah

  3. #13
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    2. About the rr scrolls, when you warp into a zone controlled by beastmen, the allied nation npc is at the warp area or around there, not the op, so allow any campaign npc to sell rr would fix this problem, reguardless of zone control. I always thought that was silly that the allied nations needed control to sell you temps.
    Yeah same here, also I think that would be very tough to fix cause it might be base on the supply quests as well with who is in control of the area. =(
    (1)

  4. #14
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Ah look at the whole debate on "please make it very very hard and challenging" again... the voice of the minority Abyssea is great and glad as much as they "detest" it, it forces the developer to look back and make comparison, make the game too hard like "old days" - face the hordes of people leaving the game. OR make the game in par with Abyssea or better, and attract more new subscribers.

    Concerned4FFxi, let me spell it for you, very easy to understand: nobody in their right mind would love to spam things with extremely low drop rate and inflated artificial "challenging difficulty". People have real life, and some just do not see this game as "investment" where you can parade around Port Jeuno with your gears (let's face it, these achievement do nothing in real life). Walk of Echoes is dead because most of the NA players do not bother to do it, or to find out what it is, and most don't do it because they do not see the need to make "Fake Empy" or feel that the drop rate is really bad. If they make fake empy to have very similar stats, you will see the traffic at Walk of Echoes jump 50 times and everyone will go do it every single time of the day. As it is now, I have to wait for weekends when the japanese players do this.
    (5)

  5. #15
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    I am a campaign fanatic and have been thinking of things I'd like to see included in Campaign to make it more enjoyable.

    1. Auto-reraise. I don't care if it's an item we buy with Allied Notes at the Sigil guy, a sigil buff with the Medal of Altana for 10,000+ AN, or is only activated when campaign is ended in the zone and we had campaign tags up. I just want some way to have auto-reraise at all times during campaign, because I can't count the number of times I was the only person at the battle. It's irritating running back to Jeuno for new scrolls of instant reraise, and I'm not subbing white mage because it's so inferior to red mage sub now. And, I'm not spending money on reraise items because campaign is for pure entertainment, and it's not worth dumping a shit ton of gil into -- most of the time my reraise wears without using it, and then the ONE time I do need it it wears off right before I eat the dirt.

    2. Make our medals mean something. We have 20 total medals, each taking 5 days minimum to acquire. That's a minimum of 100 days to reach the best medal. I feel that after all the work of obtaining the medals, we should have something useful to do with them. I know there used to be certain campaign OPs, a couple of decent armors and the EXP ring from conquering the northlands, but let's be honest, those are no longer as important as they once were.

    We could either gain more buffs, better buffs, or something special when in campaign with a Medal of Altana shining brightly on our chest. I'd personally like to see the ability to control an army, since, we are the highest rank we can be at that point. I'd like to tell NPCs to get the hell back and let me pull a foe to them, rather than them charging in and feeling defeated after their foolish attempts. We could either control a specific army (and only when they're at the zone with us), or the ability to control one army at a time, whatever army is present at the battlefield. Again I don't care if this has a restraint on time (such as once per Vana'diel day) just as long as it's not ridiculous (like once per Campaign tally).

    3. I'd like to see more Campaign: enhancement gear. Things that are amazing in campaign and poop outside of it. Maybe some equality pieces, like Strength+50 for all jobs! And it'd be really fun to magianize these; Start out with a base piece with poop stats, and after a certain amount of magian trials, the armor can have whatever buff path you chose. The magian trials can be slay a certain amount of beastmen type under offensive/defensive, or maybe join a certain amount of campaigns, or successfully complete x amount of campaign ops.

    4. I really like Urthdigger's idea for the fortifications. If we can't have monsters coming out of the fortifications, then perhaps we can have some way to actually take down fortifications? It's so boring sitting there whacking on a wall for two hours only to accomplish 200 xp. It's not fun and in the end it doesn't do our nation any good. I propose we either see Urthdigger's idea, or maybe some sort of bomb system where we can run around and blow things up. More interaction please.

    5. Stop making our NPCs such cowards. I go into battle single handedly, kill a couple of orcs, they decide to come help me, and then on the third orc, despite me being able to solo them, they get scared and run away! Their defeat destroys Sandy's power over the zone I was working hard to preserve. Jerks.

    6. Skill ups would be nice, but since the monsters are low level I can see why it's not included. I mostly want the place to be interactive and fun, with a sense of accomplishment. I want to feel with each medal I gain a little more power or a little more control, and with better armor I can become the true San d'Orian general that the past is so desperately in need for!
    (5)
    Quote Originally Posted by Greatguardian View Post
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  6. #16
    Player Krashport's Avatar
    Join Date
    Mar 2011
    Posts
    646
    Character
    Krash
    World
    Odin
    Main Class
    SMN Lv 99
    Idea, This may benefit everyone..

    Option to choose Conquest Points, Imperial Standings, Allied Notes From Campaign Battles. non-Campaign Mobs yield Allied Notes.
    (2)
    Last edited by Krashport; 12-12-2011 at 02:46 PM.

  7. #17
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Quote Originally Posted by Concerned4FFxi View Post
    2. About the rr scrolls, when you warp into a zone controlled by beastmen, the allied nation npc is at the warp area or around there, not the op, so allow any campaign npc to sell rr would fix this problem, reguardless of zone control. I always thought that was silly that the allied nations needed control to sell you temps.
    Except the RR scrolls they hand out subtract one from our Resources. We can't give out resources that we don't own.

    I'd personally rather see said resources be used for other things in Campaign, and for us players to have our own way to reraise.
    (2)
    Quote Originally Posted by Greatguardian View Post
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  8. #18
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Wanting a challenge is not wrong,Especially in a game we pay for and an mmo for that matter, the voice of the minority luvbunny as you call it shows you have 0 clue what people want, there is just as Many people who detest easy xi, neither side is correct considering everyone has their own playstyles and preferences, so to shorten it up shut the hell up, you are not making any valid statements. There will be no more abyssea crap and there won't be more abyssea related content, so drop the act. Welcome back to a real game. Also op u got some good ideas I hope they do something to fix once fun content and quit dummying down the f**king game so a monkey can play it
    (2)

  9. #19
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    Quote Originally Posted by Krashport View Post
    Part 1
    Campaign, Its has become just a leeching xp solo fest, more areas are owned by the beastmen cause no one does them hardly anymore. The reason why, I think its just not popular anymore.
    I don't understand... how can you leech exp solo in an event where your exp is based on your own performance, and nothing else?
    (3)

  10. #20
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Winrie View Post
    Wanting a challenge is not wrong,Especially in a game we pay for and an mmo for that matter, the voice of the minority luvbunny as you call it shows you have 0 clue what people want, there is just as Many people who detest easy xi, neither side is correct considering everyone has their own playstyles and preferences, so to shorten it up shut the hell up, you are not making any valid statements. There will be no more abyssea crap and there won't be more abyssea related content, so drop the act. Welcome back to a real game. Also op u got some good ideas I hope they do something to fix once fun content and quit dummying down the f**king game so a monkey can play it
    If you look at all the contents they added after CoP - I think you are not too blind and dumb to see that the "casual" is what they are after. Once in awhile they drop silly stuff like Pandemonium to "challenge" people and keep them awake and keep battling for say over 18 hours straight. But overall the last 4 years are nothing but "casual hamster wheel" content that majority of players can just log in and play for a couple hours and get something done to a degree - baby steps but it's a step. The icing on the cake was Abyssea content where things get better and better and ehem, "easier if you choose to brew it" - but still to do them easy, you have to put some work (nothing like 1-2 years worth of works). Obviously your "challenging" content are not completely gone - they are still there, just not as much, or you can do Voidwatch. FFXI was never about "challenge" - all the old contents were challenging in the beginning then gets easier as more people do it - the challenge was "camping".
    (2)

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