I been thinking and seeing how Campaign has turned out and seeing how Walk of Echoes is turning out, Why not change it up a bit.
Part 1
Campaign, Its has become just a dull experience, more areas are owned by the beastmen cause no one does them hardly anymore. The reason why, I think its just not popular anymore.
1.) Fortifications. "Whacking a wall" Need I say more.
2.) Auto-Reraise. There isn't any, The NPC could give you Reraise once you sign up.
3.) Treasure Pool. Logloglogs.
4.) Can't skill up. Skill up just at a lower rate, Add some nice Blue magic or weapon skills that you can only learn/get in Campaign, That can be used anywhere in the game.
5.) Campaign battles aren't long enough. Maybe make a zone where there is a field battle going on all the time.
6.) Treasure Pool System. Most people are waiting for that "AFKer" to come back, to lot/pass on those Logloglogs. Fix the bug where we have to rezone in and out of that said area to let the Treasure Pool go back to normal.
7.) Campaign short lived event. Campaign battles Magian Moogle Trials or add items needed to Allied Notes that we had to buy for said Trials.
8.) Allied Notes. There is not much to use them for.
RED: I would really like this, not only in Campaign in any field battle would be cool.
This is just some ideas I had burning in my brain, Some may like them most will not, If you have any ideas please share them!
Edit: was asked, Splitting up the campaign and the Walk of echoes ideas.