Quote Originally Posted by ManaKing View Post
Yeah I'd have to agree that 30 seconds sounds like a horrible idea. Higher Tiers of Dia always sound better. I'd rather buff my party by debuffing an enemy. If RDM is going to me a self enhancer or single target SPECIALIST (see what I did there?) then I have no interest in arbitrary buffs that could be enfeebling instead of enhancing. If you really want a melee upgrade, then tack in on Temper as a merit.

This is just GG being a troll, as usual.

The original idea presented was a short duration (30s) big attack boost, that could be cast on other players. Being self cast it would suck to maintain, but being cast-able on others would pretty much turn the worst days of the refresh/haste cycles into candy land in comparison. Anything can happen in 30s, you might end up having to recast something or heal someone or just anything and then it would start to fall off people, and they would start screaming. Added is that if it's potency was based on enhancing magic you'd be put into a bind. Cast in max duration gear and lose potency but gain in breathing time while pissing the DD's off (they really like more attack), or cast in max potency gear and give yourself a migraine. It's a bad idea no matter how you flip it.