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  1. #11
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Ihnako View Post
    While I disagree with your idea about the amount of the WS-proc rate, I'll agree with the droprate EP vs higher level mobs.
    A global repop of 3 minutes for all Dynamis zones would be interesting but only in case SE did changed the proc and drop rate and the zones would be congested even after 3 or 4 month after they changed it.
    What do you disagree with? To compete with JA procs you need to have a near 100% chance of procing before the mob dies. You get that with magic but it might take you 5 minutes. With WSs you are limited by mob HP and most 1h DDs will only get off 2-3 WSs before a mobs dies just from melee swings. I guess you could bring a sam with a soboro or quint spear but that's not an option for most since they DB or solo.
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  2. #12
    Player Alderin's Avatar
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    Mar 2011
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    367
    Character
    Alderin
    World
    Ragnarok
    Main Class
    NIN Lv 99
    Or simply make the higher level mobs EP or the EP mobs DC/EM/T.. Level the playing field so people have options to change camps rather then all being cluster f'd around one camp..

    Also perhaps re-looking at Valkrum Dunes proc times as currently the grouping I believe is a little weighed too heavily on farming Hipo's. You have either sheep that sleepga (terrible for a solo'er), sabotender's that use 10,000 needles? (I can't confirm this but have been wise enough not to bother trying) or Hipo's which don't have any really devastating tp moves.

    This causes a huge amount of congestion during 8-16:00 (JA proc times) around Hipo's in Valkrum.
    (0)

  3. #13
    Player Ihnako's Avatar
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    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    Quote Originally Posted by Insaniac View Post
    What do you disagree with? To compete with JA procs you need to have a near 100% chance of procing before the mob dies. You get that with magic but it might take you 5 minutes. With WSs you are limited by mob HP and most 1h DDs will only get off 2-3 WSs before a mobs dies just from melee swings. I guess you could bring a sam with a soboro or quint spear but that's not an option for most since they DB or solo.
    A WS-proc rate at the same level as JA would be good enough. Every DD can lower the amount of his/her weapon swings and WS. At least with the right sub.
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  4. #14
    Player Insaniac's Avatar
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    Mar 2011
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    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    The WS proc rate is already about the same or maybe a little higher than JA procs and it doesn't work well.
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  5. #15
    Player Babygyrl's Avatar
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    Mar 2011
    Location
    Bastok woot!
    Posts
    169
    Character
    Babygyrl
    World
    Ragnarok
    Main Class
    THF Lv 99
    ws and magic proc rates are not really that bad at all magic is easy just spam dia.. WS the only issue is the mob needs to live long enough to proc.. and if your fighting Ep's thats not always the case, mob may die in 2 ws's.. Me and my husband have noticed procs for ws are pretty easy on fighting T mobs. I would not complain about changing the proc rates though.. knowing SE's track record instead of making it easier to proc with ws and magic, they'd just make it freaking harder to ja proc.. because they hate us
    (0)
    *BabyGyrl* Ragnarok Server~ 99 THF WHM RDM BLM DRG Husband Doluka <3

  6. #16
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Actually, you're wrong. JA proccing is better than magic and WS proccing because you can do it faster.

    You can expect to take about 2 minutes per monster proc spamming Dia.
    You can expect to take about 2 minutes per monster proc spamming WSs
    You can expect to take about 30~45 seconds per monster proc spamming /DNC JAs.

    That's the disparity that should be fixed. SE seems to have designed magic and WS proc rates with AoE proccing in mind, but they never adjusted them when they nerfed AoE proccing. I used to Aeolian Edge proc city monster pulls instead of JA proccing because it net me about the same currency and let me use camps that JA proccers avoid. I could see SE believing a BLM/RDM spamming -aga III/Sleepga or would do the same thing.

    In CoP zones AoE proccing is nerfed and they haven't buffed the single target proc rate enough to make it feasible. This leaves us with three sets of EP monsters per time window, which is insufficient to deal with demand.
    (0)

  7. #17
    Player Ihnako's Avatar
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    Apr 2011
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    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    Quote Originally Posted by Byrth View Post
    Actually, you're wrong. JA proccing is better than magic and WS proccing because you can do it faster.

    You can expect to take about 2 minutes per monster proc spamming Dia.
    You can expect to take about 2 minutes per monster proc spamming WSs
    You can expect to take about 30~45 seconds per monster proc spamming /DNC JAs.

    ...
    Actually the proc rates are (last seen) JA 20%, WS 15% and MA 5%
    Regarding you'r 2 Minutes for Dia and WS... you can also spam 5 minutes JAs before you get the proc. But in general you'll proc within 2 minutes.
    Spaming WS on a mob is easy - proc a JA/MA mob and use him for TP gain. Oh - that's a party strategy. ;p

    PS: Several mage jobs can spam dia, poison and every low mp consuming / fast ready spell
    (0)

  8. #18
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Well, do the math like this:
    Violent Flourish - 20 second recast
    Step - 15 second recast
    Wild Flourish - 30 second recast

    So in 30 seconds, you use four JAs. In 40 seconds, you use 5 JAs and (on average) proc the monster according to the numbers you just gave.

    Dia's recast is about 6 seconds, but lets assume you aren't recast limited. It takes about ~4 seconds to cast it and recover from the post-casting lock-out, which means it would take ~80 seconds per Dia proc. If you were recast limited, that's how I was getting 120 seconds.

    If you have enough Haste, you can WS once every 30 seconds. I would personally put the WS proc rate a little higher than JAs (I thought 25%), but I can't be entirely sure. Point is, that's still not proccing as fast as JAs.



    As far as multiple players? Sure, but you can bring multiples of anything and it doesn't change the above math.
    (0)

  9. #19
    Player Insaniac's Avatar
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    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Multiple JA procers compounds the advantage JA procs have over others and I would put magic lower than 5% and yeah I would say WS procs are probably more like 20%. Sometimes when I have no other option I will try to magic proc a mob until a JA or WS mob pops and it has worked 3 times in god knows how many tries. That was spamming cheap spells not just waiting on dia timers. They could do something with spells to limit our ability to spam anything we had and increase the proc rate drastically and that would be fine. Maybe base a spells chance of procing on it's casting time.
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  10. #20
    Player Ihnako's Avatar
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    Apr 2011
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    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    2 JAs in 30 sec and not 4... so to stress the calculator you can do 8 JAs in 2 minutes.
    Within 2 minutes you can cast 12 times Dia + ~12 times Poison.
    WSing is a bit different since you need TP.
    (0)

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