Indeed, this is true of many jobs. Traditionally they had a lot of spells such as RDM having Curaga, -na spells and ga black magic. It just doesn't fit FFXI's vision of the jobs in the same way Death does not fit this games BLM.Well going by that argument drk should get comet and meteor as well, since it was a part of there job in past final fantasies. However I'm cool with blm's having exclusivity to comet and meteor, but in return drk's should get unique spells that can effect doom, death or terror. It will be a great part of the job, it'll get OA rockin' and make it useful. Plus there has to be good magic for drks to use to make entrophy worth a damn. However I do agree with a JA that may increase the death proc on said spells, that will actually be very very nice to see. Death is already in the dat. hopefully they will give this to drk and make them the true king of dark magic as they promised us.
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