Ever since blood weapon zergs became meaningless my drk has just been drk/rdm for stun(can load a fair amount of fast cast gear and haste) but now that a lot of stuff is resistant to stun... the job seems to become a sub job in most of my groupes, if the job can't do real damage, why does it wear heavy armor and have some of the highest damage weapons available... its because if a warrior/nin has roughly the same gear as drk, a fair bit of the ive seen rampage out doing guillotine. In all truth I think the best damaging ws for dark still might be SA spinning slash... The only think I've found outside of that was a 300tp spiral hell or ground strike... but thats 300tp