Spends months upon months Blue Procing that worm in Abyssea - Tahrongi to get that Ranger Neck piece that would complete your empy gear set...just to finally have it drop to you, and the next time you fight it, no proc, and it drops.
Spends months upon months Blue Procing that worm in Abyssea - Tahrongi to get that Ranger Neck piece that would complete your empy gear set...just to finally have it drop to you, and the next time you fight it, no proc, and it drops.
Moogle Law
Drop rate for any item off an NM is inversely proportional to the degree of which you want said item. The more you want it, the lower the drop rate.
Galka, Shiva Server
95 Sam, War, Blm, Dnc
Rank 10 Windy - current allegiance.
Rank 10 Sandy/Bastok
CoP, Zilart, ToAU, WoTG done
The moogle's law states:
The reason you missed that chance to team up with your linkshell or group to do something was...
You were zoning when you got the /tell !
No matter what level you are, a rabbit will always be able to kill you.
Moogle's Law States:
You can NEVER be far enough to excape dream flower.
The greater your desire for a certain drop the lower you will actually lot.
(I got my Joyeuse off of a "7" lot. A seven! Luckily everyone else was just there to help me get it.)
Being able to outrun agro at level 75+ when you have a large buffer an re-raise, but if you're low level with no buffer and no re-raise.... the mob will follow you all over the zone and it will kill you, every time.
I didn't read the other 11 pages, so if this has been said already . sorry.
Moogle's Law: Healing Waltz will always remove the wrong debuff.
Back in the days.....running through Rolanberry Fields because the chocobos cost + 5000 gil, followed by a gob/ochu train slapping you in the back of the head all the way, only to zone into the crawlers nest with 2 HP right into 20 worker crawlers and one soldier....![]()
The last thing a dying mob will do is poison you.
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