Or smn's smn skill.
Or nin's katana skill.
Or smn's smn skill.
Or nin's katana skill.
Give throwing skill to more jobs. Blue Mages especially.
And why does Scholar, who is terrible at melee have parrying when White Mage, which is at least competent at it not? Actually, don't give White Mage native parrying, just boost their native club skill - the new club WS isn't WHM only, so at least an A- would be nice. Since other jobs will be getting staff WS natively without subbing White Mage with these changes, having a higher club skill to offset this would be nice.
Not every skill has a job with an A+ on it. Summoning Magic skill is very much so balanced with the cap of the player's current level for example, so raising it wouldn't exactly help. Katana makes a bit more sense at least.
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