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  1. #1
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by macross View Post

    Right now, 1 relic cost around 75m due to the over farming of dynamis due to the easiness of it. I could easily make relic #2 by buying. It would take me 11 days, only because of the artificial wait times.
    No.

    10,000 * 17,900 = 179,000,000
    (4)

  2. #2
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    No.

    10,000 * 17,900 = 179,000,000
    This is correct, and the price varies from server to server, but its anywhere from 150 -250 million gil and 179 mil could be considered the average price, my apoc was definitely over 200 mil when I completed it.
    (0)

  3. #3
    Player newmonkey's Avatar
    Join Date
    Dec 2011
    Posts
    95
    Character
    Afterdarkk
    World
    Quetzalcoatl
    Main Class
    WHM Lv 99
    Ok just to point out most relics are between 150-200 mil to flat out buy i wish i could get one for 75 mil.
    (1)

  4. #4
    Player Brolic's Avatar
    Join Date
    Nov 2011
    Posts
    252
    Character
    Brolic
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by newmonkey View Post
    Ok just to point out most relics are between 150-200 mil to flat out buy i wish i could get one for 75 mil.
    it's about 139 to just outright buy it, but if you cant pull at least 200 coins a night you're doing it entirely wrong.
    (0)

  5. #5
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    Care to define "mob that matters"? Pretty broad or narrow term depending on who you ask.
    (0)

  6. #6
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Tier 3 Part 2 Voidwatch - either path, Neo Dynamis Dreamlands NMs, can't think of much else that can't be killed by a PUP+SMN combo being run by chimpanzees with downs syndrome.
    (0)

    I will have my revenge!

  7. #7
    Player macross's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    111
    Character
    Macross
    World
    Bismarck
    Main Class
    WAR Lv 99
    Maybe on your server. Currency is around 5-7k on mine. Everyone farms, lots of undercutting. Also subtract 3000 from that total, unless you plan on just tossing that extra 3000.

    You can easily kill any VW mob with a bunch of pup/smns. You just won't get any good loot ^^

    Kitkat, your math assumes you will be constantly fighting, with no amensia or any other status debufs. Having always on dbl/triple dmg is better than having to rely on aftermath. Most will ws at 100 tp, and that's only 30 sec. That wears off pretty damn fast with even a little slack, or when you cannot engage due to no mobs to melee, or amnesia or sleepga or whatever stops you.
    (0)
    Last edited by macross; 12-13-2011 at 09:07 AM.

  8. #8
    Player Kitkat's Avatar
    Join Date
    Mar 2011
    Posts
    436
    Character
    Kaliyah
    World
    Fenrir
    Main Class
    BLU Lv 99
    That is why there is an adjustment of 60% which lowers the proc rate to similar of relics (60% adjustment on 30% aftermath is 18%), but emp aftermath still activates on all hits. I could also factor in the possibility to die, petrify, paralyze, but these are not constant and not something that occurs on all mobs which distorts data. I already listed that it was constant stream or proverbial "brick wall" mechanics, but the truth of the matter still stands as accurate representation. At most you are without aftermath at 100% use for only 10-15% of the time, the remaining 25-30% adjustment is to account for inactivity and the fact it requires the WS to gain the effect.

    I have an Emp, this is not outside of improbable and what you mention is only within a small window of which Relics have similar issues that can lower the overall chance of hidden activation..including 95% accuracy cap. What I put up is a blanket representation, what you want is a small window with variables that are inconsistent as not every mob does this, nor is ever player dumb enough to always be in range of the effects due to the possibility of dying.
    (0)
    Last edited by Kitkat; 12-13-2011 at 10:43 AM.

  9. #9
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by macross View Post
    Maybe on your server. Currency is around 5-7k on mine. Everyone farms, lots of undercutting. Also subtract 3000 from that total, unless you plan on just tossing that extra 3000.

    You can easily kill any VW mob with a bunch of pup/smns. You just won't get any good loot ^^

    Kitkat, your math assumes you will be constantly fighting, with no amensia or any other status debufs. Having always on dbl/triple dmg is better than having to rely on aftermath. Most will ws at 100 tp, and that's only 30 sec. That wears off pretty damn fast with even a little slack, or when you cannot engage due to no mobs to melee, or amnesia or sleepga or whatever stops you.
    currency is NOT 5k on our server and we are on the same server, I never brought currency for 5k, the cheapest I seen it was 7k (very very rare) and currency is mostly between 8-11k.
    (0)

  10. #10
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Cljader1 View Post
    currency is NOT 5k on our server and we are on the same server, I never brought currency for 5k, the cheapest I seen it was 7k (very very rare) and currency is mostly between 8-12k with the average being around 10k
    In before Macross claims he "knows a guy who sells it cheap to him."
    (0)

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