Dark Holy from FFT was awesome!
Dark Holy from FFT was awesome!
I co-sign this thread.
And I also think Blood Weapon should be a Job Trait. But the problem is, Endark would overwrite it. Unless SE specifically programmed the JT to overwrite Endark.
Also fix Entropy and/or Quietus. As many people said, it's silly for a level 60 WS to still be our best.
Oh wow i'm excited again ^^!
well im not a drk but im gonna take a risk here (schs may hate me for this also lol) but what if drk got something in the line of Immanence (Makes it possible for your next elemental magic spell to be used in a skillchain) can be in form of ja or trait (altough probably JA is better in this case) or even a spell. this would give elemental magic some usefullness (skill chain opener) and would mantain focus on melee
Not a Drk, but... Why not give them a magic specific Subtle Blow trait that by 99 stacks high enough to lower enemy TP gained from a Drk's spells to 0. Then they could sit back in big events where it's not safe for DDs to go in and cast magic without feeding TP to the mob and killing the tanks. And it'd work with their Occult Acumen traits to let them build TP for when it's safe to run in and damage.
It's situational, but one situational use is more situational uses where their magic is worthwhile than they have now.
That's good to hear. Our mastery is definitely within dark magic when it comes to spells, and I'd definitely like to see more that'd encourage us to use our MP as well as dish out damage. Like I've said in another thread (which also suggested something that Urteil did) we need reasons to use our MP pool, and honestly... our elemental magic ability doesn't cut it.
Really like this idea. They'd be similar to "stances", I suppose. It'd fit with the Scythe=Utility and GS=Damage theme SE's clearly showing us. I suppose something else could also work, similar to Afflatus Solace, that'd store Drk's "absorbs" (similar to how much HP a WHM has healed) and power up its offensive dark magic that doesn't absorb anything, similar to the following suggestions:Reaper- Grants Blood Weapon and enhances Quick Magic while wielding a Scythe.
*The BW could be the one noted above, with a low activation rate (1~3%) and susceptible to resists. Quick Magic should be a native trait, as noted earlier, and would go a long way in making DRK's magic more useable- this would simply boost the activation rate.
Slayer- Occasionally deals double damage and improves critical hit rate while wielding a Greatsword.
*The ODD is there instead of DA specifically to be less powerful (No extra TP). This should activate around 3~5% and apply to WS damage (that's the trade-off for low activation and no TP gain). It's basically a weaker, spikier version of DA. The boost to critical hit rate should be moderate-weak, maybe a 3~5% boost or something here as well. This trait should be nice on the eyes, not particularly game-changing.
Stuff like this would definitely get me to use our MP with more frequency. I don't mind using my MP, as long as it's worth it.I'd also like to suggest a Banish-style spell for DRK, but it weakens arcana defense instead of undead defense:
Demi
Demi II
Demi III
and the Dark Magic Style Holy could be named:
Scathe
Scathe II
Last edited by Fredjan; 12-09-2011 at 01:04 PM.
WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99
Haha at that joke, unless you were serious then get off the game ^^
Scythes have the highest damage out of all the weapons(if you really didn't realize what he meant). just compare any lvl of Ukon with any similar lvl of Redemption, or a better example, Apocalypse. The scythe will have much higher damage than the GA. Why can't scythe do more damage than any other weapon in the game(outside of Apoc where it's normal TPing swings can crit for 4k+ on high tier NMs) is rediculous~. And the reasoning: SE despises DRK and it's community and favors the simple melee jobs(WAR SAM MNK) that can "face-roll" and do massive damage.
Being able to SC with nukes is definitely the best idea suggested so far. Do it.
Edit: Ranger with annihilator has the strongest weapon in the game. DRK, WAR, whatever doesn't even come close. Currently 176 base damage with dark adaman bullets.
Last edited by Helel; 12-09-2011 at 04:49 PM.
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