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  1. #31
    Player Joyroth's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Joyroth
    World
    Leviathan
    Main Class
    BLM Lv 99
    Dark Holy from FFT was awesome!
    (3)

  2. #32
    Player Hextitan's Avatar
    Join Date
    Jul 2011
    Posts
    34
    Character
    Hextitan
    World
    Phoenix
    Main Class
    WAR Lv 99
    I co-sign this thread.

    And I also think Blood Weapon should be a Job Trait. But the problem is, Endark would overwrite it. Unless SE specifically programmed the JT to overwrite Endark.

    Also fix Entropy and/or Quietus. As many people said, it's silly for a level 60 WS to still be our best.
    (1)

  3. #33
    Player Rohelius's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    Oh wow i'm excited again ^^!
    (0)

  4. #34
    Player Smokenttp's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Smokenttp
    World
    Asura
    Main Class
    RUN Lv 99
    well im not a drk but im gonna take a risk here (schs may hate me for this also lol) but what if drk got something in the line of Immanence (Makes it possible for your next elemental magic spell to be used in a skillchain) can be in form of ja or trait (altough probably JA is better in this case) or even a spell. this would give elemental magic some usefullness (skill chain opener) and would mantain focus on melee
    (1)

  5. #35
    Player Chamaan's Avatar
    Join Date
    Mar 2011
    Posts
    83
    Character
    Chamaan
    World
    Valefor
    Main Class
    PUP Lv 99
    Not a Drk, but... Why not give them a magic specific Subtle Blow trait that by 99 stacks high enough to lower enemy TP gained from a Drk's spells to 0. Then they could sit back in big events where it's not safe for DDs to go in and cast magic without feeding TP to the mob and killing the tanks. And it'd work with their Occult Acumen traits to let them build TP for when it's safe to run in and damage.

    It's situational, but one situational use is more situational uses where their magic is worthwhile than they have now.
    (3)

  6. #36
    Player Chriscoffey's Avatar
    Join Date
    Jul 2011
    Posts
    214
    Character
    Darkchris
    World
    Lakshmi
    Main Class
    DRK Lv 99
    Quote Originally Posted by Rukkirii View Post
    I just wanted to warp in here and let you know that we are thinking about lowering the casting time for dark magic. On top of that, we are also looking into DRK's magic usage.

    Great ideas so far! Keep the feedback coming. ^_^
    I think she came in here to say this because I promised her a R.Stripeshell or a cookie in the trade forum topic. Go me.The cookie is not a lie.
    (0)

  7. #37
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    126
    Quote Originally Posted by Rukkirii View Post
    I just wanted to warp in here and let you know that we are thinking about lowering the casting time for dark magic. On top of that, we are also looking into DRK's magic usage.

    Great ideas so far! Keep the feedback coming. ^_^
    That's good to hear. Our mastery is definitely within dark magic when it comes to spells, and I'd definitely like to see more that'd encourage us to use our MP as well as dish out damage. Like I've said in another thread (which also suggested something that Urteil did) we need reasons to use our MP pool, and honestly... our elemental magic ability doesn't cut it.

    Reaper- Grants Blood Weapon and enhances Quick Magic while wielding a Scythe.
    *The BW could be the one noted above, with a low activation rate (1~3%) and susceptible to resists. Quick Magic should be a native trait, as noted earlier, and would go a long way in making DRK's magic more useable- this would simply boost the activation rate.

    Slayer- Occasionally deals double damage and improves critical hit rate while wielding a Greatsword.
    *The ODD is there instead of DA specifically to be less powerful (No extra TP). This should activate around 3~5% and apply to WS damage (that's the trade-off for low activation and no TP gain). It's basically a weaker, spikier version of DA. The boost to critical hit rate should be moderate-weak, maybe a 3~5% boost or something here as well. This trait should be nice on the eyes, not particularly game-changing.
    Really like this idea. They'd be similar to "stances", I suppose. It'd fit with the Scythe=Utility and GS=Damage theme SE's clearly showing us. I suppose something else could also work, similar to Afflatus Solace, that'd store Drk's "absorbs" (similar to how much HP a WHM has healed) and power up its offensive dark magic that doesn't absorb anything, similar to the following suggestions:

    I'd also like to suggest a Banish-style spell for DRK, but it weakens arcana defense instead of undead defense:
    Demi
    Demi II
    Demi III

    and the Dark Magic Style Holy could be named:
    Scathe
    Scathe II
    Stuff like this would definitely get me to use our MP with more frequency. I don't mind using my MP, as long as it's worth it.
    (5)
    Last edited by Fredjan; 12-09-2011 at 01:04 PM.
    WAR, WHM, BLM, RDM, DRK, BRD, SMN, BLU, SCH, GEO, RUN 99

  8. #38
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Unctgtg View Post
    Anyone else find it completely disturbing that we have the most powerful weapons in the game, and yet we have some of the worst and weakest WSs.
    No, no, DRK doesn't get Ukonsavara or Verethragna. Those are WAR and MNK/PUP only weapons.
    (0)

  9. #39
    Player
    Join Date
    Sep 2011
    Posts
    259
    Quote Originally Posted by Atomic_Skull View Post
    No, no, DRK doesn't get Ukonsavara or Verethragna. Those are WAR and MNK/PUP only weapons.
    Haha at that joke, unless you were serious then get off the game ^^

    Scythes have the highest damage out of all the weapons(if you really didn't realize what he meant). just compare any lvl of Ukon with any similar lvl of Redemption, or a better example, Apocalypse. The scythe will have much higher damage than the GA. Why can't scythe do more damage than any other weapon in the game(outside of Apoc where it's normal TPing swings can crit for 4k+ on high tier NMs) is rediculous~. And the reasoning: SE despises DRK and it's community and favors the simple melee jobs(WAR SAM MNK) that can "face-roll" and do massive damage.
    (1)

  10. #40
    Player
    Join Date
    Mar 2011
    Posts
    274
    Being able to SC with nukes is definitely the best idea suggested so far. Do it.

    Edit: Ranger with annihilator has the strongest weapon in the game. DRK, WAR, whatever doesn't even come close. Currently 176 base damage with dark adaman bullets.
    (0)
    Last edited by Helel; 12-09-2011 at 04:49 PM.

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