First of all, these new categories were a great idea. I'd like to open up discussion about what each DD job 'means' in terms of of strengths and weaknesses, and hopefully create a positive effect on game balance with this effort.

I'll include my views later, because I don't think it'd be fair to have my personal opinions in the OP since that might insinuate that my opinions are the general consensus of everyone.

EX:
What should a DRK be, and how can it get there?
Why would your ideas help DRK?
Would it be fair for DRK to be able to be capable of these things?

It would be lovely if we could have an objective thread that focuses on the goal of having a balanced game where all jobs are uniquely capable of fitting different roles within the DD spectrum.