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  1. #21
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Saiken253 View Post
    Also, an ability that sacrifices MP to recover our pet's HP. Have it on a timer similar to Reward.
    White Mage has an ability a lot like that.

    While I understand why Automations and Beastmaster pets can't be healed, I think that perhaps allowing at least the Summoner to cast cure spells on their avatar might be an interesting change to consider, and it would work well with /WHM subs. Or perhaps allow the relevant nukes casted from a Summoner to its pet heal it (or even both).

    Maybe it wouldn't be a good idea, but I think the implications could be interesting...
    (1)

  2. #22
    Player Clou777's Avatar
    Join Date
    Mar 2011
    Location
    Bastok, Shiva Server
    Posts
    396
    Character
    Cloudius
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Joss View Post
    I'd like to see SE do something about removing cap on BP timers, penalty on favors and letting us do certain things with our pets like BST (i.e., resting with avatar out).
    resting with avatar there would be no point in perp cost if ur gonna keep gettin MP up thru resting
    (0)
    Cloudius

    Shiva

    SMN99 WHM99 BLM99 THF99 PLD99 SAM99 NIN99 BLU99 DNC99 MNK99 WAR99

  3. #23
    Player Tannlore's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    205
    Character
    Tannlore
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Joss View Post
    I'd like to see SE do something about removing cap on BP timers, penalty on favors and letting us do certain things with our pets like BST (i.e., resting with avatar out).
    Have to agree with Clou777 about resting. However, I would love for us to be able to assault our avatars like bst can sic without losing invisible. Honestly, our communication with our avatar is telepathic, bst is not. Hell with sneak and invisible on, how the heck IS a bst giving instruction to their pet who can't hear or see them?
    (1)
    My other car is a summoner.

  4. #24
    Player
    Join Date
    Sep 2011
    Posts
    259
    Quote Originally Posted by Tannlore View Post
    Have to agree with Clou777 about resting. However, I would love for us to be able to assault our avatars like bst can sic without losing invisible. Honestly, our communication with our avatar is telepathic, bst is not. Hell with sneak and invisible on, how the heck IS a bst giving instruction to their pet who can't hear or see them?
    i agree completely! this has always bugged me >
    (0)

  5. #25
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Clou777 View Post
    resting with avatar there would be no point in perp cost if ur gonna keep gettin MP up thru resting
    One could say the same about taking damage and cure spells. No point to have monsters deal damage if you can restore HP through cures.

    But when you think it through, you'll realize that cures makes melee live longer. Resting makes avatars live longer (unless killed or you have a good spirit taker/myrkr chance)
    (0)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  6. #26
    Player Lastranger's Avatar
    Join Date
    Aug 2011
    Location
    Basty
    Posts
    40
    Character
    Lastknight
    World
    Fenrir
    Main Class
    RDM Lv 1
    as far as resting while avatar is out , they would have to add something like a stoneskin for mp bar since it's the perp tick down even if it goes posetive due to Auto refresh.

    As far as Merit BP's go i wish Se rework smn merits as well as all mage spell merits, take em all out and replace em with new catagory's in merits group 2.

    Example : [Pet rage 2] add all the previous BP 's from merit group to into this 1 merit that allows u to use them on a second timer, each merit in catagory increase BP's power in catagory, also they could add more BP's that are physical to this catagory for the past 75 increase.

    [Avatar Elemental rage] Add's 2 pet commands to list : Call elemenths & Absorb Elementh.
    Basicly it'sthe avatars calling 3 weaker elemenths to their aid, but at cos of double perpetion, each merit in this catagory strenghtens them.
    Rage & ward use would trigger spellcasting from elemenths ( random ) that are in the level range of the BP's used, so higher level BP's can trigger higher level nukes while they are out.
    Absorb elementh command would be used to heal avatar as well as give the avatar buff's of the element they are, like ifrit could get doubel attack on absorb, max absorbs would be 3, and command would be at 45 sec delay.
    Absorbing all 3 elemenths would grant 3 uniqe buff of same elementh to avatar.

    [pet Ward 2] just like rage 2 its a second timer pet catagory, would have higher tier buffs like hastega2/ Whispering wind 2/ Level 2 armour/spike's etc for tiers still not availible on smn, each point merited increase catagory buff potency/duration.

    [improved Avatar favor] Adds a second Avatar favor to JA list that will lock last avatars favor once used so u can sumon a new avatar and use the normal avatar Favor to get 2 difrent favors at once just like how brd/cor can hold 2 buff's at once for party, each merit into catagory increase effect of second favor towars power of first.
    Also improves favors by giving effect to avatar as well.

    [Elemental alignment] JT , adds more potency to avatar/elementh of same day/weather, greatly increasing the avatars dmg/buff effect, also multiple weather/day effect adds elemental buff's to avatar
    Example : Garuda Windsday/windy weather gains haste/evasion, if second weather comes avatar also gains a potent enspels effect of day/weather, with full merits in catagory each added effect (day/weather) adds +50% dmg to BP's, ( each merit add +10 )

    [increased elemental siphon] adds +20% mp each merit for a total of 100% improved elemental siphon.


    The new -BP timer gear is nice, and id love to see more but if added sevral catagory's for spread timers it would surely help smn do more dmg over time, instead of having to go wait for xxx seconds for timer while mele zerg stuff.
    (0)

  7. #27
    Player Dreamin's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Looking at PUP, I finally have to stop laughing at them, SE finally figure out how to fix PUP's pet and make that pet job work as how the playbase use PUP (okay, it's not a 100% fix but somewhere in the 90% fix). Poor BST though, they're now the old PUP and is the laughing stock of pet job. Now, I no longer want SE to switch their attention to SMN because of what I now know they're capable of. Just leave us alone, I rather deal with the current limitations of the SMN then become the lolSMN and replacing BST at the bottom of the pet job list. [disclaimer: I do have BST level'ed just that it's been on the shelf in a while now].
    (0)

  8. #28
    Player Aarahs's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    123
    Character
    Aarahs
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    Quote Originally Posted by Malamasala View Post
    One could say the same about taking damage and cure spells. No point to have monsters deal damage if you can restore HP through cures.

    But when you think it through, you'll realize that cures makes melee live longer. Resting makes avatars live longer (unless killed or you have a good spirit taker/myrkr chance)
    Wait, what? How often have you seen tanks resting continuously while taking damage?

    Or better yet, Mages casting while resting?
    (0)
    Last edited by Aarahs; 12-17-2011 at 01:45 AM.
    Salaheem's Sentinels routinely monitors the content of messages sent and received via its linkshell for the purposes of ensuring compliance with its policies and procedures. Employees must never send or store messages or attachments that acknowledge the return of the Black Coffin, or defame the name of Naja Salaheem or the Empress. Messages of this nature sent in or out of the Aht Urhgan linkshell may be intercepted and stopped by highly trained Immortals. If you have received this message by mistake, please advise the sender immediately and destroy this message.

  9. #29
    Player Tarage's Avatar
    Join Date
    Jun 2011
    Posts
    146
    Character
    Tarage
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Save your ideas. Tanaka doesn't care.
    (1)

  10. #30
    Player Dekusuta's Avatar
    Join Date
    Mar 2011
    Posts
    143
    Character
    Dekusutaa
    World
    Bismarck
    Main Class
    SMN Lv 99
    Quote Originally Posted by Economizer View Post
    White Mage has an ability a lot like that.

    While I understand why Automations and Beastmaster pets can't be healed, I think that perhaps allowing at least the Summoner to cast cure spells on their avatar might be an interesting change to consider, and it would work well with /WHM subs. Or perhaps allow the relevant nukes casted from a Summoner to its pet heal it (or even both).

    Maybe it wouldn't be a good idea, but I think the implications could be interesting...
    Like this idea a lot. I think it can be abused and caps should be put in place. I'm also not a big fan of /blm if it means we have to nuke our pets, or worse, require a blm mule or follower to tier IV or V your pets.

    I think something like capping amont cured to 100-200 hp would be 'fair' and this would mean a subbed nuking or healing would do the job and not require a main jobber to do it.

    The idea of an ability to trade mp for hp is also interesting, but alternatively, it can be an ability like elemental siphon where the avatar draws on the elemental energy around it. Let's call it 'Elemental Draw' with a base amount healed multiplied by day/weather and penalized by opposing day/weather and further modified by skill over 300 summoning maging.

    That could be on a 5 min timer with amount healed similar or slightly higher to what elemental siphon could do, so we're only really looking at 400-600 hp healed, depending on summoner gear and skill.
    (0)

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