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  1. #51
    Player Dreamin's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    510
    Character
    Dreamin
    World
    Ragnarok
    Main Class
    MNK Lv 99
    Quote Originally Posted by Economizer View Post
    That's what balances it though. It would be cheaper to not heal your avatar, and you would get even more enmity then normal just by healing it. But those are the risks for keeping it alive and avoiding the risk of resummoning.

    You might not see the use, or might even be able to consistently resummon, but others would see benefit from this, and it would be interesting gameplay, even give a bit of a flavor reason why most Summoners sub a healer job these days, and be great synergy with the most common subjob of Summoners.
    Agreed. There could be possibly some situational use of this. But given all the failings of the game lately, I would much rather SE spend the oh-so-limited resources that we have in fixing a lot of other issues before they spent those resources in giving us 'per curing' given how limited use that would most likely be.

    Bigger failures such as: WoE, VW, giving us new WS'es that are mostly fails (there appears to be a few success like SAM's but those are the exceptions then norms), BST still stuck with a 5min call beast timer, etc.
    (0)

  2. #52
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    I don't think Summoners care about those "Bigger" issues. It is just the stuff you want.

    I think pet curing is probably up there among the top 5 things that could be added for the SMN job.
    (0)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  3. #53
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Malamasala View Post
    I think pet curing is probably up there among the top 5 things that could be added for the SMN job.
    I'm guessing your list would look something like this? No particular order, mainly because I suck at that sort of thing. If there was an order, I'd assume you'd put spirits at the top... actually, I think your list would just be "fix spirits" five times.
    • Give WS traits to the higher level Blood Pacts, particularly the merited ones.
    • Add Cait Sith and Atmos.
    • Fix Spirits.
    • Pet curing.
    • Make it easier to skill up Summoning Magic.
    (1)

  4. #54
    Player
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    Sep 2011
    Posts
    259
    Quote Originally Posted by Economizer View Post
    I'm guessing your list would look something like this? No particular order, mainly because I suck at that sort of thing. If there was an order, I'd assume you'd put spirits at the top... actually, I think your list would just be "fix spirits" five times.
    • Give WS traits to the higher level Blood Pacts, particularly the merited ones.
    • Add Cait Sith and Atmos.
    • Fix Spirits.
    • Pet curing.
    • Make it easier to skill up Summoning Magic.
    No thanks to Cait Sith(it's going to be a gimmick summon anyways); Summoning magic is easy enough to skillup, just use Diabolos~; No global timer on bloodpacts would be the #1 fix summoner could have imo.
    (0)

  5. #55
    Player Malamasala's Avatar
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    Mar 2011
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    1,261
    Quote Originally Posted by Economizer View Post
    I'm guessing your list would look something like this? No particular order, mainly because I suck at that sort of thing. If there was an order, I'd assume you'd put spirits at the top... actually, I think your list would just be "fix spirits" five times.
    • Give WS traits to the higher level Blood Pacts, particularly the merited ones.
    • Add Cait Sith and Atmos.
    • Fix Spirits.
    • Pet curing.
    • Make it easier to skill up Summoning Magic.
    Nah, it is more like
    • Make BP:Ward Potency scale with level/skill
    • Add AOE BP:Rages not on 2 hour timer
    • Add a way to reduce BP timers efficiently (or just split them up individually)
    • Fix Spirits.
    • Pet curing.

    On about point 6, outside the list, it would probably be more melee stats and WSes for SMN and staff. But it isn't like I ever expect that to happen.

    Cait Sith is probably around 10th place or lower, since the only reason I want it is for regain aura, and that is just wishful thinking and not confirmed.
    (0)
    Last edited by Malamasala; 12-31-2011 at 11:05 PM. Reason: End quote snuck in

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  6. #56
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Malamasala View Post
    On about point 6, outside the list, it would probably be more melee stats and WSes for SMN and staff. But it isn't like I ever expect that to happen.
    Its been frustrating with mage melee, since it has been neglected in general since 75 cap, or the gear we've gotten has just been a side-grade to previous things, although Summoners have fared better as a result of the gear for all mages that is a side-grade to the Red Mage or White Mage gear, as those jobs are somewhat more capable of melee then Summoners.

    Personally, as a White Mage, I've been disappointed by many of the gear pieces, due to a point of haste dropped here or a lack of an upgrade over a piece you'd get at 75 aside from merging two pieces... I'm holding out hope that they plan on giving true upgrades in later, story rich content, but I'd be lying to say that I have any certainty of that.

    For Summoners, adding WS traits to mobs is a nice way to do this that also benefits parties even if the SMN sits in the back, and I think that's why everyone loves the suggestion. Outside of that I don't think SMN is going to get any melee stats as a job really, its mostly in the gear and maybe if we're lucky, weapon skills.

    -

    Also, I have great hope for Cait Sith, even if nobody else does. Maybe it can even emote with the Summoner using it...
    (0)

  7. #57
    Player
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    Sep 2011
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    259
    Quote Originally Posted by Economizer View Post
    Also, I have great hope for Cait Sith, even if nobody else does. Maybe it can even emote with the Summoner using it...
    and becoming something like pup or drg woo~!(which is kind of an upgrade lol...)
    (0)

  8. #58
    Player Malamasala's Avatar
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    Mar 2011
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    Quote Originally Posted by Saiken253 View Post
    and becoming something like pup or drg woo~!(which is kind of an upgrade lol...)
    Considering the game we play, it would probably be a side grade.
    (0)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  9. #59
    Player
    Join Date
    Mar 2011
    Posts
    80
    You know what i want? Some indication that smn comments are being heard by the devs.
    (3)

  10. #60
    Player
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    Mar 2011
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    1,067
    Quote Originally Posted by Divinechild View Post
    You know what i want? Some indication that smn comments are being heard by the devs.
    Trying again... Phone acting up.

    There's a pet haste belt for all pet jobs that I recommended. It is evidence that SE does listen. There is plenty of evidence, but there's no requirement that you like the answer.
    (1)

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