Well as a casual player, I've got a couple comments:
1) Abyssea was the greatest boon for casuals. I'm still not anywhere done with Abyssea and its been out a couple years now. I always feel I'm progressing in my goals, not stuck in a grind. It was fun and challenging to collect wins, atma, abyssites. It's now fun to low man things that took an alliance earlier on.
2) I really don't think SE ever intended for best gear to go to the common folk. But sadly they seemed to have meant it to go to those with uncommonly good luck and or perserverance, rather than those with skill. This has always been a problem with the game. You never had to be particularly skillful to get the best gear. Just be on all the time, befriend some skilled players, get lucky with some drops.
The only problem I saw with Abyssea was how it closed out certain jobs. VW seems to help that. But in the end VW seems shallow. No new areas, no quests, rare drops even with good lights.
In the end I think the devs see Abyssea as a mistake because it will be impossible to do something better (or they're too lazy to come up with something better). I have no probelm going back to being a weak ass character in a difficult and challenging land. But at least make it fun and accessible to the casual at the same time.

Reply With Quote



